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So i've made this vehicle system using MySQL R38. So far it works a little bit fine but not perfectly functions. I have 10 vehicles per player so instead of sending loads of queries to save all 10 ve...
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/Bump, still didn't find any ways to fix it. Anyone help please.
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Quote: Originally Posted by Youssef221 It's a SAMP bug, why don't make a command that sends them to the class selection screen? I do have a command, but you know most of the people use ...
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I am using a dialog for class selection menu in OnPlayerRequestClass, everything works fine but i got one issue. If a player presses F4 only ONCE and after they die, it sends them to class selection ...
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Alright, thanks for the tips. But i just want to know one last thing, the way i am loading the vehicles, is it done correctly? Or there's any other good ways to do it?
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You mean, the way i saved the vehicle's components? Sorry i didn't exactly get what you are trying to say. Other than that the loading and saving stuffs are done correctly?
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Hello, I've made this to load and save my vehicle system using BlueG's MySQL R38. My question is, is it done efficiently? If no, can someone tell me how can i make it work efficiently? The current sy...
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pawn Код: CMD:engine(playerid, params[]){    new vehicleid = GetPlayerVehicleID(playerid);    if(!IsPlayerLoggedIn(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You need to login ...
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I am wondering, if you set your tag like that, what would your loading function be? I am guessing thats the problem, cause you must use the same tag with your loading function that you used while savi...
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Try this one, pawn Код: CMD:givemoney(playerid, params[]){    new        pid,        money    ;        if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, 0xFF0000FF, ...
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You don't have to use a timer for that, there are several type of pickups which will appear back after 30 seconds of player picking it up, for example: Pickup type 2. For other pickup types check this...
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Quote: Originally Posted by TheThirdNeo So there's no way to get it into english? Why do you even want to check users' password? It is not needed at all. If you want your player's profi...
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Hashing means making the user's password secure. If your login/register system have hashing feature, it will convert the user's password into some random characters like you have posted above, so you ...
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Ah, sorry for the wrong information above. Just realized you can do it with CreateDynamicObject using streamer plugin. The syntax to add the object is Код: CreateDynamicObject(modelid, Float:x, ...
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Are you trying to make the map appear in virtual world 1? If yes, i guess that is not possible. Since the objects are global, it will appear in virtual world 0 even if you place it inside other world.
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I suggest you to use TogglePlayerSpectating under OnPlayerRequestClass. EDIT: Too late :/
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Hello again. I need a help to fix this issue, i have been trying to fix it since 1 week now but no luck. I had recently posted a topic for same stuff but i didn't understand properly from what *****...
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