Search Results
Try: pawn Код: CMD:changepass(playerid, params[]){    new pass[24], newpass[24], hashpass[24];    if(!Info[playerid][Logged]) return SendClientMessage(playerid, COLOR_RED, "Error: You are not...
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Quote: Originally Posted by maramizo And ofcourse you SetPVarInt(playerid, "Dead", 0) in there after the /accept death. We'll i just did a simple example but Deleting the PVar would be ...
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pawn Код: public OnPlayerPickUpPickup(playerid, pickupid){    switch(pickupid)    {        case ballasarmor:        {            if(gTeam[playerid] == TEAM_BALLAS) GivePlayerArmo...
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It's somewhat of some scripting to do but basically you would do: pawn Code: public OnPlayerDeath(playerid, killerid, reason){    new Float:X,Float:Y,Float:Z;    GetPlayerPos(playerid,X,Y,Z);  ...
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A quick way would to do: pawn Код: stock GetPlayerCount(){    new amount=0;    for(new i=0; i<MAX_PLAYERS; i++)    {        if (IsPlayerConnected(i))        {            amo...
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The codes and the way the functions are lined up look very similar to the leaked script that was out without my permission you sure you just took that script and fixed it up?, Not trying to make a big...
1,863
Use ******'s sscanf its more efficient and easy to use
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You shouldn't make it banable, What if people are SA-MP lag bugged were the variable will set to 0 and he still has the weapon in his hand because he's lag bugged and he'll get banned.... and it shoul...
1,331
Quote: Originally Posted by piohh I notice a lot of error ingame messages and cya... I never had any error messages testing the Driveby system, You either got a bugged skin/Bugged Car m...
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You're net might be lagging because thats the same thing that happens to me when i get a low connection, Or you have the wrong SA-MP installed.
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pawn Код: CMD:pm(playerid, params[]){    new str[128], str2[128], id, Name1[MAX_PLAYER_NAME], Name2[MAX_PLAYER_NAME];    if(sscanf(params, "us[128]", id, str2)) SendClientMessage(playerid, 0xF...
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Quote: Originally Posted by Karlip Err, what? Good job, Awesome@Man. EDIT: You've left a lot of unused variables. It was a joke because he said *Visit IP to test it*
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How is this good if you're advertising on the wrong forums?
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The way you did your code made the else statement useless in your forward, you could of just done it this way: pawn Код: stock PlayerToPlayer(playerid,targetid,Float:distance){    new Float:x, ...
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pawn Код: new Chance = random(10);if(PlayerInfo[playerid][pGunSkill] <= 50){    switch(Chance)    {        case 3,6:        {            AssmblingSucessLuck[playerid] = 1;  Â...
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Well basicly it checks when the person dies if the person is on TEAM_SEEKER aka Seeker Team and it'll transfer him to TEAM_HIDER aka the Hider Team
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pawn Код: public OnPlayerDeath(playerid, killerid, reason){    if(IsPlayerConnected(killerid)) // Checks if your killer is connected.    {        if(GetPlayerState(killerid) == PLAYER_STAT...
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Its very simple, but im going to show you an example you might need to change the Variables to your kind of script. pawn Код: public OnPlayerDeath(playerid, killerid, reason){    switch(GetPlay...
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