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Quote: Originally Posted by dice7 debug the code (put some printf();'s in to see exactly where it fails) I will have to debug it like 434324 times.. Its too much lines.. While I'm doin'...
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Код: public ShowCheck(playerid,targetid) { if(IsPlayerConnected(playerid)&&IsPlayerConnected(targetid)) { if(gPlayerLogged[targetid]) { new wstring[128]; new string[128]; n...
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Quote: Originally Posted by |∞|-Рцппσĵσ-|∞| https://sampwiki.blast.hk/wiki/GameTextStyle Look under Special Text Letters. Thats exactly what I've been looking for, thank you.
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Quote: Originally Posted by [ST ∂υтўнвαѕ ] I like it, it has quite some locations and it looks nice. Only, I wouldnt use 'Destinations Part 1' and 'Destinations Part 2'. I think it...
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Quote: Originally Posted by [WsR RyDeR ] Код: ~r~ red ~g~ green ~b~ blue ~w~ white ~y~ yellow ~p~ purple ~l~ black ~n~ new line ~h~ lighter color Well thanks, but I do know...
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Well, I've been playing with the ~~ codes to find some new cool stuff, and I remember that there is some cool shapes like stars etc' when I type something special between the "~". For example, making ...
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Quote: Originally Posted by mprofitt Quote: Originally Posted by tomnidi Код: ShowPlayerDialog(playerid, 6667, DIALOG_STYLE_LIST, "Something here..", "%s\n%s\n%s\n%s\n%s\n%...
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None of you guys undersootd me, I tried to include a string instead of the text in the dialog.. Anyway, I fixed me problem by myself.
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Код: ShowPlayerDialog(playerid, 6667, DIALOG_STYLE_LIST, "Something here..", "%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s", "Select", "Cancel", PlayerInfo[playerid][pD1], PlayerInfo[playerid][pD2], Pla...
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Hello, I was trying to make a good /changename command, but from an unknown reason I always failed. I WAS SEARCHING before posting here, but I could not find anything.. I'm looking for a CMD that will...
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Код: public OnPlayerDeath(playerid, killerid, reason) { new string[128]; if(IsPlayerConnected(killerid)) { if(killerid != playerid) { if(AdminDuty[playerid]) { if(!AdminDut...
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Well, I didn't want to post here all the script, but if you will tell me what to post I will. The problem is that I changed nothing after I moved to samp 0.3, and when I was using samp 0.2x it wasn't ...
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Everytime I die, I spawn with a CJ skin. I don't know why's that problem, but I remember that before I changed it to 0.3a it wasn't a problem. Someone can assist me fixing it? What publics and command...
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Nothing works.. I think I just need a new /pm command..
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The error: warning 235: public function lacks forward declaration (symbol "OnPlayerPrivmsg") The code: Код: public OnPlayerPrivmsg(playerid, recieverid, text[]) { new string[128]; if(PMsEnable...
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I wanna make that when someone enters an interior, all the players in this interiors will reapply thier animations automaticly. Can someone tell me how to do that please?
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Alright, I tried it but it still doesn't work: Under my OnGameModeInit: ConnectNPC("FirstBot_FirstBot","JailGuy"); ConnectNPC("SecondBot_SecondBot","Test"); And: Код: public OnPlayerSpawn(pl...
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Quote: Originally Posted by (ed!med! Meh, you do that in the "OnPlayerSpawn" Here an example: pawn Код: public OnPlayerSpawn(playerid){  if(IsPlayerNPC(playerid))   {    new npcn...
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