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Code: [23:14:18] [debug] Server crashed due to an unknown error [23:14:18] [debug] Native backtrace: [23:14:18] [debug] #0 f7332180 in _Z13GetStackTraceRSt6vectorI10StackFrameSaIS0_EEPv () from plugi...
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Hello Some time players mysql data not loading quickly when i got players got more than 50 or 60+ I read a lot of post on the forums about after trying a lot i not able to fix it. I even calling all...
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How we can change the damage of Chainsaw ? Chainsaw killing people even chainsaw doesn't touch them some player move around enemy and enemy dies.
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Well i've no issue with Z cord of the vehicle vehicle spawn correctly at the position but issue is they destroyed for unknown issue. But i will still try what you are telling me to do.
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Hello samp I've issue when some vips or admins spawn vehicle some time there vehicle sometime destroyed even they didn't spawned any car before. this is also sometime happen like i am driving spawned...
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might be some file missing checkout scriptfiles folder if you are saving any logs then u need that log name folder in scriptfiles folder.
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I agree i also tested anti cheat under OnPlayerUpdate but it doesn't detect the crasher cheat. Kindly would be great if some body help me with Anti Bullet Crasher(Vehicle) What i am doing using get...
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Quote: Originally Posted by Mugala with the second code, you'll prevent them to make a teleport from vehicle to vehicle. PHP код: public OnPlayerEnterVehicle(playerid, vehicleid,...
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Quote: Originally Posted by RogueDrifter That's why I said use my anti vehicle troller, mine uses Opu and fast timers to catch up with the cheats, if you did use my latest version of anti ...
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I'm using Anti vehicle troller under OnPlayerState but when i use almost any anti vehicle troll i got detected even i use this vehicle crasher i got detected. But the problem is that crasher is maybe ...
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Код: public OnPlayerWeaponShot( playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ ) { new Float:x, Float:y, Float:z; GetPlayerPos(playerid, x, y, z); if ((weaponid...
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Код: [02:39:43] [debug] Run time error 4: "Array index out of bounds" [02:39:43] [debug] AMX backtrace: [02:39:43] [debug] #0 00021cc8 in AddRejectedHit (playerid=65535, damagedid=1, reason=19, w...
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Quote: Originally Posted by jlalt The prints stopped when server crashed? it's stopped look at this last logs https://imgur.com/Fx9Ak0B One more thing i told my host to add task to rem...
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Quote: Originally Posted by jlalt I don't think that's crash, do a 5 seconds timer, which prints out: I am Alive Bilal! see if it will keep printing when server crash ( you can add time in...
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Quote: Originally Posted by jlalt I bet its from the script itself. are you compiling the gamemode by level 3 debug? does it just become no log in the server log when server crashes? when ...
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Well from 2 weeks my server is crashing i think i fixed those errors which was in server logs by crash detect. but from 4 days server crashing after 8 to 7 hours, sometime after 1 hours without any er...
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Quote: Originally Posted by Dayrion You should check if the player is valid (connected) before treating the code. I'm talking about every callback/commands related to the players like Misi...
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Quote: Originally Posted by Misiur pawn Код: if(pInfo[playerid][pLevel] < pInfo[id][pLevel]) return ShowMessage(playerid, COLOR_RED, 6);if(!IsPlayerConnected(id) || id == playerid |...
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Quote: Originally Posted by Dayrion I think those includes are clean and the problem come from your own code. You'll need to show step by step, each errors and the code associate. More det...
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I think dude OnPlayerWeaponShot Called if weapons ID 22 to 38 only. I don't think plane weapon got called here.
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