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How to show a NPC name like normal players ingame? Is there a function or a way to do it? Thanks
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*Clicked submit...continuing creating the post...
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When i said reinstall "samp" i meant reinstall all the files(including pawno) etc. again, then he said he has done it many times, i then looked at the picture again and realized the directory does not...
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Did you install the patch? EDIT: Did you install samp in your GTA San Andreas directory?
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Basically, make a command /unban [player name] and check if the player name submitted exists in the database. If it exists check if there banned status is in place, if so change it to offline status a...
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http://forum.sa-mp.com/search.php?searchid=5216992
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Quote: Originally Posted by [ABK]Antonio I believe it was stated in the original post...He's trying to do that for more fluidity. Though it will never be fluid unless you're using a contro...
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Why do you want to call it 20 times a second? OnPlayerUpdate is called 10 times per second.
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SPECIAL_ACTION_CUFFED is a special action, i doubt it will come with object support. Try using a player object(cuffs) while there cuffed.
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FactionInfo is a variable. Lets say FactionInfo is 200, he can do either: pawn Код: for(new s = 0; s < 200; s++) or pawn Код: for(new s = 0; s < FactionInfo; s++) Then to the server...
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Well, i have just shown you how to do it a more easier way. PS: Try removing the "sizeof" from the variable in the "for" loop. EDIT: Why go: "sizeof(20)" ?
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Your saying your cuff command is not right, yet you provide us your tazer code? Use SPECIAL_ACTION_CUFFED
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Your problem is FactionInfo. If you want to loop through 5 files in that directory simply do: pawn Код: for(new s = 0; s < 5; s++)
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Possibly a few more details would work better. Example/s: 1. A large paragraph containing exactly what you want in detail. 2. Size of script, line count, saving value count, commands to be converted...
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Unless you have a filterscript loading the NPC script, the functions are needed in the gamemode to both load/run and communicate with the NPC script.
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Considering the code you have provided, you seam to set all players teams with "playersTeam[playerid]" when they spawn without actually setting the variables value first(Unless you have not shown us y...
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Because that function is not synced with other players and the time automatically advances 6 hours when the player dies.
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I am guessing you do not know how to create and/or have an existing saving system. Such a system is a script which saves user information and loads it when required. These kind of scripts are used to...
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I would say VoltHost would be the best for sa-mp server hosting, as i believe they started out specializing in sa-mp server hosting. Along with there other "priceless" aspects i experienced using the...
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