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Your code should be something like this i hope
Code:
cache_get_field_content(i, "HName", HouseInfo[i][HName],1, 30);
Syntax
Code:
cache_get_field_content(row, const field_name[], destination[], con...
186
Код:
// under onplayerspawn
ResetMoneyBar(playerid);//Resets the money in the M4 moneybar, Do not remove!
GivePlayerCash(playerid,pInfo[playerid][Money]);
You are adding money to the pla...
70
wait a minute
Код:
ResVehicle[vcount] = AddStaticVehicleEx(vInfo[i][vModel],vInfo[i][vLastX],vInfo[i][vLastY],vInfo[i][vLastZ],vInfo[i][vLastA],vInfo[i][vColor1],vInfo[i][vColor2],-1);
so you are ...
165
Do you have a code under OnPlayerConnect to check weather the player is banned or not?
125
You forgot to add 2 closing brackets(]) here,
Код:
VehicleInfo[vid[vColor1], VehicleInfo[vid [vColor2]
Just add the closing brackets and it should look like this
Код:
VehicleInfo[vid][vColor1]...
80
Quote:
Originally Posted by GwENiko
This is as far as the kill system goes, the normal killing spree works just fine, and all else. Except when it comes to highest killing spree, it alway...
96
where do u use the enums? I mean something like PlayerInfo[].... Should be there.Post it also so that i can help u.
190
Updated to v1.1.Enjoy
262
Quote:
Originally Posted by biker122
Good job!
Quote:
Originally Posted by phoon
Nice work.
Thank you.
262
Quote:
Originally Posted by AroseKhanNaizi
Looks good and simple 10/10
Thank you mate.
262
C4 System
About This FS
This is a simple C4 FS which uses A Satchel Charge as C4 object.
Commands
/plantc4 - Plant a c4 the current standing location of the player.
How to Use
After planting...
262
he didnt copy and paste it.He added this
PHP код:
if(!IsPlayerInCheckpoint(playerid))
{
SendClientMessage(playerid, COLOR_ERROR, "Select...
121
Quote:
Originally Posted by Mriss
I need help with a House System I am making, I am stuck at the "making commands" Part of it, if anyone can help me, heres the script >
pawn Код:
#d...
64
Very nice Tutorial.Makes it easy for scripters to add Capture zones.Good Job +rep
466
Код:
public OnBombExplode(playerid, num, Float:x, Float:y, Float:z)
{
return 1;
}
Replace it with
Код:
public OnBombExplode(playerid, num, Float:x, Float:y, Float:z)
{
...
89
See inside the script.I assume if you set cia to 1337 you might get it.Try it.Because SFCRRPG dosent save CIA as 1.It saves as 1337.Try it out and tell the result.
170
Quote:
Originally Posted by [uL]Pottus
Hmmm, that could be a useful trick how did you make them non-collidable ? (LOD Objects) You need to delete as well.
I didn't make it non-colidable.
261
The objects are visible for a few secs.And then they dis appear.And after 2-3 secs again it appears
261
Quote:
Originally Posted by Stanford
Make sure that you put that line under OnPlayerConnect
Yep.It is under OnPlayerConnect
261
Quote:
Originally Posted by Necip
I think you shall download a newer version of RemoveBuilding include
I didnt use any includes
261