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Quote: Originally Posted by Kar at "Edit box" hug.
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Quote: Originally Posted by Kar Help? pawn Код: stock PrintMass(){    new Float:vehicle_weight;        vehicle_weight = GetVehicleModelInfoAsFloat(Junkyard_Dog, "fMass");   ...
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you suck at it Realy nice script
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Quote: Originally Posted by john77 Okay so I used this editor I got the code added to gamemode include but it didn't work I tried this public OnGameModeInit() { // Add a Hydra to the ...
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Quote: Originally Posted by CreativityLacker I did expect a better attitude from someone with 13,000 posts and 1800+ rep. Thought we had some good people in this community with appropriate...
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Quote: Originally Posted by Gigi-The-Beast It works... I've developed my method for detection and it is 100% accurate. It is quite easy. if you play with camera position, then it is ver...
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can somebody include deque too? edit: cstl.cpp download - http://www.solidfiles.com/d/d5e9b04996/ cstl.cpp pastebin - http://pastebin.com/807FfPGT (with cyber_punk fixes) added: all default vecto...
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did you change every object material by yourself? :O
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actually this map is terrible. Blinking objects everywhere, lightining bugged. 3/10 for the idea.
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https://sampforum.blast.hk/showthread.php?tid=380955
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Quote: Originally Posted by ****** enums aren't arrays and you can't use them as arrays like that. You aren't making a multi-dimensional array by using an enum for the first dimension. ...
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Quote: Originally Posted by _Jake_ what is the code in the line 998? i already commented that line objects[gTag][gTag_i][obj_id] = CreateDynamicObject( // 998 line
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PHP код: // defines #define coords Float:_x, Float:_y, Float:_z #define coords2 Float:_x2, Float:_y2, Float:_z2 new gTag_i; // somewhere in the code, used for array indexes...
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Quote: Originally Posted by Dystans Hi. I don't know it's an bug or maybe I'm doing something wrong. Further - I've this code: pawn Code: extern "C"{    bool __stdcall OnPlayerConnect(in...
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