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Useful thread. It should stop people making multiple threads of crash problems. This thread should get stickied.
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A static variable is a type of variable whose lifetime extends across the entire script. It doesn't forget it's old value.
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Quote: Originally Posted by DONalex Thank you all for your feedbacks ,all though i was hoping for stomeing even if it was dumb, but after i readead your posts and the wiki yeah its loot of...
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Quote: Originally Posted by [Twixx] There's lots of Latvian players. So what? There are more Indian players. Still they don't have Indian section.
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Quote: Originally Posted by newbienoob lmao The person who made cleverbot has a meanie head.
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Let me start. Код: User: Hey. Cleverbot: How are you? User: I'm dead. Cleverbot: How are you speaking to me then? User: You tell me. Cleverbot: I can't tell you if I don't know. So what did ...
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pawn Код: enum hVars {            EnterInteriorID, // The interior they are teleported to!    Float:  EnterInteriorPosition [ 3 ], // Where they get teleported to when they enter the hous...
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Quote: Originally Posted by Akira297 Any way to modify this and if we do, is that violating any ToS' with the SA:MP Multiplayer (0.3e) Client? If you release it, then yes.
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Quote: Originally Posted by Arca How to call custom function? For example I have SendPlayerFormattedMessage. Can someone help me out?
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This is not a request section although I should say that this could be done using the following functions: GetPlayerPos SetPlayerCheckpoint
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Use this function. Source: https://sampwiki.blast.hk/wiki/SetPlayerSkillLevel
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You don't need these includes as default a_samp already has that included. pawn Код: #include <core> #include <float>
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Quote: Originally Posted by Potassium dafuq is this A thread which is not cool.
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Too much tutorial about the same thing. Nevertheless, good work.
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Can you post a pastebin link?
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This is not a request section.
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There are no water element on SA-MP. I think he memory hacked it or they are just static objects.
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Quote: Originally Posted by cessil I tried writing this long tutorial about it, but it would of been too confusing here's what you'll need getarg(x,y) - this gets an argument from a functi...
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