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Quote: Originally Posted by gtakillerIV Just a note: If it doesn't write anything in your .ini file and it ony creates the .ini file, run your server.exe as an Admin, it'll work. Yea t...
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Quote: Originally Posted by gtakillerIV Just a note: If it doesn't write anything in your .ini file and it ony creates the .ini file, run your server.exe as an Admin, it'll work. Yea t...
22,804
Why this not work? i think this one generate lines of shit -_-
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Quote: Originally Posted by Pravin You forgot to do 'new tCP;' in the beginning? Maybe maybe not... here is my full code, i just copy pasted all,and still get error :F http://pastebin.c...
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Hmm i got one problem :/ i fully usage your instructions.. pawn Code: tCP[Area51] = TEAM_NONE//error line pawn Code: filterscripts\Areas.pwn(30) : error 017: undefined symbol "tCP"filterscripts\Are...
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Why this work 3c but not 3e? I updated all things,it create .ini file but doesnt write my stuff here :/
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That looks good I will test later
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Quote: Originally Posted by -=Dar[K]Lord=- Dude Update Your YSI I updated already :/ P.S I try re-download these files about 3times without fix
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What is wrong when i convert 3c reg/login system to 3e? Here is my code... pawn Код: #include <a_samp>#include <YSI\y_ini>#define DIALOG_REGISTER 1#define DIALOG_LOGIN 2#define DIALOG_...
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Hmm pawn Код: pawno\include\streamer.inc(155) : error 017: undefined symbol "OBJECT_MATERIAL_SIZE_256x128"include\streamer.inc(375) : warning 235: public function lacks forward declaration (symbol...
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That is understandable thanks soo much ^^ We need tutorials Like this one
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Wrong topic Post it http://forum.sa-mp.com/forumdisplay.php?f=84
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Quote: Originally Posted by Gangster-rocks omg? what is that Like that: http://en.wikipedia.org/wiki/GPS_sys...iki/GPS_system Btw Nice tutorial m8
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Thanks for that nice Tut Helped n00bs
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Do you have "Users-folder in Scriptfiles" or something like that?
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Hey i tried fix that problem about 2days,searched all topics etc but i wont found help for my problem :/ That is simple(?) pawn Код: //AT the top of my code:new Text:Enemykilled1[MAX_PLAYERS];new ...
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