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Instead of deleting my posts, could someone help me get this working?
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Doesnt work also.... goddamnit
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so, is there any solution to this?
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I tried both ShowPlayerMarkers(1); and ShowPlayerMarkers(2);.. no joy
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Hi guys, i've noticed the NPC's only appear on the radar when close or whatever. Not just always like normal players.. Is there a way to fix this? Or is it just me?
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Look, you post codes which are half or not complete. Second of all, we DO see your topic. You just need some patietence, and wait for someone to look at it. Use [pawn] tags to put your code in, to mak...
199
Well i need the part the player is in, like when hes north of grove street it will say: blablabbla (ID) (North) or when hes north east of grove street it will say (north east) , any of you guys know h...
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Does anybody know how to make it like this? I know how to get the location, but i need this: Robbin237 (0) Location: Grove Street (South East) How do you get the South East or w/e? Thnx
147
Hi guys, ive been busy editing my admin script, it respawns you at your current position, with the Z+1 (so you spawn a little in the air) Now what i want, is that you will not get the falling animatio...
120
Does somebody have the code for me? I know i have to use Car ID 569, but each time i spawn a train , automatically a brownstreak comes behind it instead of the trailer. Can somebody give me the code f...
72
Hi guys, im trying to make a simple function to see if the owner of the house is connected. But im getting a few argument mismatches, can somebody help me? Cant find out how to fix them Function: ...
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I've made this in a timer: pawn Код: new House_1_Owner[MAX_STRING];new House_2_Owner[MAX_STRING];House_1_Owner = dini_Get("DCHouses/House_1.ini", "Owner");House_2_Owner = dini_Get("DCHouses/House...
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Ive made a nice house menu, with textdraws. Now my problem is that only the textdraw "House Menu" is brightly visible on top the background. The rest is shadowed by it and not brightly visible, is the...
51
Im still confused about the whole thing (The strcmp part) If its not eros, it should get the house is not open message, else he must be able to enter. Damn :S
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The problem is when i have used my command to set the HouseClosed[playerid] to 0. I want it to be like this: Only eros can enter the house, and the rest will get the message that the house is closed. ...
167
But then it is not possible to get all the weapons? EDIT: Im sure it must work, it outputs fine in the console :O
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I wanna do it like this, coz i need all the weapons. Any1 got a solution? Thnx
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Ive made a command to save all the weapons + ammo to a ini file, but all i get in the ini file is this: я This is my code: pawn Code: dcmd_test(playerid,params[]){    new Weapons[13][2];    ne...
153