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If you are using enums then you have a undefined enum.
185
Paste this under OnVehicleSpawn: pawn Код: new engine, lights, alarm, doors, bonnet, boot, objective;        GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective);    ...
239
Why don't you set the vehicle engine to false by using SetVehicleParamsEx?
239
You have to do it like make a variable and add 1 point to it when ever a player kills a civilian,and when it reaches to 3 he get's kicked simple.Use a timer that keeps on checking player's points.and ...
169
Just make your own.No one gonna make it for you,and one more thing that this is a scripting help thread.
71
Think of something new.Like that would help people more.These are simple things that people can browse.That is a suggestion just.
409
To update it you download the latest one and replace it with the old one.
182
54292 54295 state these lines.
106
Well I agree with [Lexi].There way out more tutorials about this and tutorials at samp wiki as well.Think of something new.
377
That is needed according to your script you are using and you have to update it if you have the old version of them.
182
Use streamer.In that their is a function named Update3dTextLabel.
176
The easiest way for you: pawn Код: #include <a_samp>public OnGameModeInit(){    SetTimer("weather",360000,true);    return 1;}forward weather(playerid);public weather(playerid){    swi...
181
Your script was using tooooooo old ways and much much slower ways so I made one for you: pawn Code: CMD:givecoins(playerid,params[]){    if(PlayerInfo[playerid][pAdmin] >= 6)        {    Â...
91
Here is a small example: pawn Код: public OnPlayerCommandText(playerid, cmdtext[]){    if (strcmp("/timer", cmdtext, true, 10) == 0)    {        SetTimer("blabla",30000,true);        r...
171
What include are you using to make timers?
65
Hmm.I never thought about this but maybe make a timer and load it under OnPlayerConnect.Try that and tell me.
171