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My friend recently found a bug that allows you to walk through a wall in Fort Carson. Video shows it all, not sure if it's a script problem.
http://*********/gNnqrfvYrho
188
Quote:
Originally Posted by ACI
https://sampforum.blast.hk/showthread.php?tid=38965
1) ChuteTimer Function is messed up, because its missing a bracket!
2) PlayerName is wrong, adding a ex...
481
Sorry for not checking every post that exists. I will be re-releasing it as I know there are people who use this.
This is xStocks with added features and bug fixes, the zones are from Cueball, true ...
313
Quote:
Originally Posted by Walnut
There is a big downside in using that to create scripts, which is that you will end up using tons of lines because each parameter in a function is going ...
10,089
I tried to make something difference like this, although it's HTML. I didn't really succeed but is anyone actually interrested in this? I will give it a try then.
Код HTML:
<ongamemodeinit>...
10,089
Quote:
Originally Posted by doreto
Only one question?
There are more.
I am filling it in right now.
470
No clue why my old include post got removed but I added 3.0 here
If you are going to remove this post again atleast PM me why so I know the reason.
313
Now we need the ability to kill people with fists when out of San Andreas.
8,328
This looks really good, nice job.
340
Quote:
Originally Posted by Jstylezzz
Wait a sec.. I think Riddick is right. Pretty sure actually. What you do now, is when the player presses the 'Y' button, you check slot 499 of LootObj...
181
Quote:
Originally Posted by Riddick94
pawn Код:
if (newkeys & KEY_NO){ for(new i = 0; i != MAX_LOOTS; i++) { switch(i) { case 0: ...
181
Quote:
Originally Posted by Jstylezzz
In that case, try switch(LootObjects[499]) :P If MAX_LOOT is 500, you can't use [500]. It's range would be 0 - 499.
Thank you, worked. I realized t...
181
Quote:
Originally Posted by Voxel
Err dat intendation doe...
pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys){ if (newkeys & KEY_NO) { switc...
181
As I am developing a gamemode I want to make it faster and create as much as case's except if and else statements. Although there is a problem occuring, and I'm not sure how to fix it, I'm also not su...
181
I am having problems with Y_INI, the userfile doesn't overwrite existing things but writes the file again.
How a normal user file looks like:
pawn Код:
[Player Stats]Score = 0Deaths = 0Admin = 5G...
63
On top of your script below #define DIALOGID 3300:
#define DIALOG_SANFIERRO 55555
#define DIALOG_SELECTION1 55554
Код:
ShowPlayerDialog(playerid, DIALOG_SELECTION1, DIALOG_STYLE_LIST, "Los Santo...
213
Quote:
Originally Posted by Naman
changed but still the same
I don't know then, you can also try removing the "DIALOGID+1" and define another dialog, might work too.
213
pawn Код:
ShowPlayerDialog(playerid, DIALOGID+1, DIALOG_STYLE_LIST, "Los Santos", "Los Santos Airport \nSanta Marina \nGrove Street \nCity Hall \nPolice Station \nBank \nOcean Docks \nCrazybob's H...
213
Tried those although it didn't work. I also tried using a stock and also added the return.
107