Search Results
Can vehicle velocity be set without a driver?
6,295
Why should I use this plugin instead of Peppe's physics include? Less memory/cpu usage? Better physics simulation?
3,516
Hey.
There are a lot of physics plugins out there like ColAndreas or cimulator, but which one is the best, fastest and uses less memory? Let's say I just want to make a soccer system with physics. Wh...
99
Hey.
How these lines are called in information labelling? And is this possible to make something similar in SA-MP?
I hope you now what I mean
74
Can this system make faster vehicles or just limit speed?
621
Quote:
Originally Posted by Dusan01
try this code:
Код:
if(dialogid == 351)
{
if(response)
{
for(new g; g<50; g++)
{
if(playerDB[playerid][Gauja] == GangDB[g][GNumber])
...
151
Guys, I deleted every line one by one to check which one gives me errors, and this gave me:
Quote:
new gangs[10][20];
Any ideas why?
151
Quote:
Originally Posted by UltraScripter
pawn Код:
if(dialogid == 351){ if(response) { for(new g; g<50; g++) { if(playerDB[playerid][Gauja] == ...
151
Hi.
Код:
if(dialogid == 351)
{
if(response)
{
for(new g; g<50; g++)
{
if(playerDB[playerid][Gauja] == GangDB[g][GNumber])
{
new str[256];
...
151
WRONG SECTION.
Good section: http://forum.sa-mp.com/forumdisplay.php?f=21
313
Quote:
Originally Posted by Konstantinos
The textdraw IDs are integers and what iWhite is asking for is possible:
pawn Code:
SetTimerEx("EndOfTD", 3000, false, "ii", playerid, _:td);
paw...
195
Quote:
Originally Posted by AndySedeyn
Why would you use textdraws as a parameter of that timer? Create the timer for playerid, and delete the textdraws within the body of the timer's func...
195
Hi.
I would like to know how to pass tags in timers? Because I always get tag mismatch, when I, for example, try to use Textdraws variables like this:
Quote:
SetTimerEx("EndOfTD", 3000, ...
195
Hi.
Maybe anyone knows the name of the texture of black space in interiors, where suppose to be exit?
I want to make it transparent :/
106
Could you give me an example, where I could use this? Because I think you don't need these kind of math plugins to create a good server.
651
Quote:
Originally Posted by Yashas
So it is faster than the SA:MP natives?
If so then I will try adding a new setting "USE_FILE_MANAGER_PLUGIN" option in the next release.
Sorry, I was...
1,379
Quote:
Originally Posted by Yashas
I checked it but I couldn't find the plugin(download links are invalid)
You may be right.dFile can be faster than y_ini or eINI since it is a plugin.
I...
1,379
Quote:
Originally Posted by Gammix
The box isn't showing when you use ShowPlayerDialog or are you referring to your speedometer textdraws ?
Have you tried setting the textdraws to INVALID...
28,620
Quote:
Originally Posted by Gammix
Make sure to define FILTERSCRIPT if used in filterscript and maybe you are not reseting the value of those textdraws to INVALID_TEXT_DRAW when destroying...
28,620
Quote:
TextDrawShowForPlayer(playerid, Spidometras[0]);
//TextDrawShowForPlayer(playerid, Spidometras[1]);
//TextDrawShowForPlayer(playerid, Spidometras[2]);
TextDrawSetPreviewRot(Sp...
28,620