Search Results
Can vehicle velocity be set without a driver?
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Why should I use this plugin instead of Peppe's physics include? Less memory/cpu usage? Better physics simulation?
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Hey. There are a lot of physics plugins out there like ColAndreas or cimulator, but which one is the best, fastest and uses less memory? Let's say I just want to make a soccer system with physics. Wh...
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Hey. How these lines are called in information labelling? And is this possible to make something similar in SA-MP? I hope you now what I mean
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Can this system make faster vehicles or just limit speed?
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Quote: Originally Posted by Dusan01 try this code: Код: if(dialogid == 351) { if(response) { for(new g; g<50; g++) { if(playerDB[playerid][Gauja] == GangDB[g][GNumber]) ...
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Guys, I deleted every line one by one to check which one gives me errors, and this gave me: Quote: new gangs[10][20]; Any ideas why?
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Quote: Originally Posted by UltraScripter pawn Код: if(dialogid == 351){   if(response)   {      for(new g; g<50; g++)      {         if(playerDB[playerid][Gauja] == ...
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Hi. Код: if(dialogid == 351) { if(response) { for(new g; g<50; g++) { if(playerDB[playerid][Gauja] == GangDB[g][GNumber]) { new str[256]; ...
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WRONG SECTION. Good section: http://forum.sa-mp.com/forumdisplay.php?f=21
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Quote: Originally Posted by Konstantinos The textdraw IDs are integers and what iWhite is asking for is possible: pawn Code: SetTimerEx("EndOfTD", 3000, false, "ii", playerid, _:td); paw...
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Quote: Originally Posted by AndySedeyn Why would you use textdraws as a parameter of that timer? Create the timer for playerid, and delete the textdraws within the body of the timer's func...
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Hi. I would like to know how to pass tags in timers? Because I always get tag mismatch, when I, for example, try to use Textdraws variables like this: Quote: SetTimerEx("EndOfTD", 3000, ...
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Hi. Maybe anyone knows the name of the texture of black space in interiors, where suppose to be exit? I want to make it transparent :/
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Could you give me an example, where I could use this? Because I think you don't need these kind of math plugins to create a good server.
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Quote: Originally Posted by Yashas So it is faster than the SA:MP natives? If so then I will try adding a new setting "USE_FILE_MANAGER_PLUGIN" option in the next release. Sorry, I was...
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Quote: Originally Posted by Yashas I checked it but I couldn't find the plugin(download links are invalid) You may be right.dFile can be faster than y_ini or eINI since it is a plugin. I...
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Quote: Originally Posted by Gammix The box isn't showing when you use ShowPlayerDialog or are you referring to your speedometer textdraws ? Have you tried setting the textdraws to INVALID...
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Quote: Originally Posted by Gammix Make sure to define FILTERSCRIPT if used in filterscript and maybe you are not reseting the value of those textdraws to INVALID_TEXT_DRAW when destroying...
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Quote: TextDrawShowForPlayer(playerid, Spidometras[0]); //TextDrawShowForPlayer(playerid, Spidometras[1]); //TextDrawShowForPlayer(playerid, Spidometras[2]); TextDrawSetPreviewRot(Sp...
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