Search Results
Quote:
Originally Posted by PrawkC
... A timer is not a delay or sleep function, it calls the function you put ( "delay" ) after the set time ( 4 seconds )
Ok tell me if Im right,
once...
131
Hey,
heres my setup.
I have textdraws for a /fixveh function to show up when the car is fixed and then disappear in 4 seconds.
well its disappearing before my eyes can see it, so I dont think the ti...
131
Quote:
Originally Posted by Reynolds
Somebody has created a function called "halt". I'm afaird this isn't what you're looking for, since it stops the thread, means it freezes the server fo...
119
Quote:
Originally Posted by WarriorEd22
TogglePlayerControllable
Totally not what I'm talking about.
I need something like this, in plain english
display textdraw
wait 4 seconds then ...
119
I need some kind of delay or pause function to use in my script.
timer is not really what I want, I dont need a function run after the time is up, I just want the code below the pause line to contin...
119
Quote:
Originally Posted by Romel
I will admit
I have this problem too, When i test it with myself with my RP GM it working fine
but when my friend use it, it said it doesn't save
Yea i...
173
Quote:
Originally Posted by Kindred
Just to be completely sure, you do have the folder created already in the scriptfiles?
Yes I have created a folder named "people" as I changed the pa...
173
Quote:
Originally Posted by NewerthRoleplay
Have you got any warnings in your log file?
Cant find a server log, but the server prompt screen says y_ini loaded successfully and no errors...
173
Quote:
Originally Posted by David_Nottz
ive just used your script and its creating the user files :/
Damn
173
It wasn't creating the user files no matter what I did, so then I moved the gta sa folder onto another hard disk and now it works! so if your having this prob, try it.
173
Quote:
Originally Posted by KaWavan
I was testing this "shit" yesterday, lol one noob with s.0.b.e.i.t went to server and cheated HS rocket launcher, and he wondered why he have lost 25 hp...
497
Quote:
Originally Posted by ******
That's not how enums work! You can't define default values like that at the enum level because they don't do what you think. Enums define array slots, ...
221
Quote:
Originally Posted by warcodes_
Ah, i can see what you are trying to do now, other then using text draw/s to show list/s of command/s, that is a very efficient way to do so.
But i d...
221
Quote:
Originally Posted by warcodes_
Using booleans restricts your enum value to either a true or false statement, meaning you cannot define things like admin levels.
Don't worry, this...
221
Quote:
Originally Posted by VincentDunn
Only booleans can be 'true' or 'false.
Try this
pawn Код:
enum pMenu{ bool:inVip = false, bool:inAdmin = false}new pInMenu[MAX_PLAYER...
221
OK, for some reason I'm getting a tag missmatch on this:
pawn Код:
public OnPlayerCommandText(playerid, cmdtext[]){ if(!strcmp(cmdtext, "/admin") && pInMenu[playerid][inAdmin] == fal...
221
Quote:
Originally Posted by KaWavan
I hate cheaters much! so i decided to piss them off
funniest shit I have seen lol
497
Quote:
Originally Posted by Jonny5
pawn Код:
forward isPlayerIn(playerid, menu[]);public isPlayerIn(playerid, menu[])
if menu is a string you have to define it as such
and this should...
185
Quote:
Originally Posted by antonio112
That's okay ... But does it work ?
Sure does, but I have a "tag mismatch" warning on my call to this function if you dont mind helping me to fix ...
185