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Quote: Originally Posted by Krest more like 9 months since your last post. lol. but left playing SAMP like 2 years .-. Quote: Originally Posted by Crayder Dude, you haven't...
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I don't exactly recall how long has it been since i've left but i must say, seeing many old guys active even one made me feel so happy (ie Mauzen, Pottus, Nero 3D, iZN and a lot more guys whose name ...
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Quote: Originally Posted by newbie scripter Yes, i've made init first and here is the code pawn Код: PHY_InitObject(A1, 342);                                PHY_SetObje...
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Yes, i've made init first and here is the code pawn Код: PHY_InitObject(A1, 342);                                PHY_SetObjectWorld(A1, 0);                PHY_RollObject(A1...
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i'm getting this error when i include y_ini or physics in my GM Code: y_debug.inc(114) : fatal error 100: cannot read from file: "internal\y_funcinc" but i have another zombie GM in which it has y_i...
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Quote: Originally Posted by Nero_3D It calculates the size of the vector, it is nothing more than the Pythagorean theorem (c^2 = a^2 + b^2) basically distance between two points?
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i got a problem, when i include this in my GM, i get loose indentation warning but when i use it in his example GM, i don't get that problem. any ideas to fix it? and also in my GM, it doesn't work on...
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i can't compile :/, if i try to complie, nothing happens, no errors and it says "console is in progress" (i'm using notepad++)
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pasted it in inc folder and same error.
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i often face some sort of problem in y_timer and other y's. i downloaded the latest version from ******' github (YSI 4.0) and the error i get is pawn Код: \YSI\..\YSI_Coding\..\YSI_Storage\y_amx.i...
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Learn some basic languages. • HTML • VB VB is a good way to start learning PAWN it uses a simple way and it gives u enough detail about PAWN Next start learning PAWN most of it is in english so ...
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pawn Код: SetPlayerCheckpoint(i, checkpoints[j][0],checkpoints[j][1],checkpoints[j][2],3.0);
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Pistol/handguns = 9mm, etc AR = m4 and ak 47 SMG = mp5, tec and uzi MG = minigun and heavy guns Rpg this would be better
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GetPlayerKeys just gets the up, down, left and right anyway i fixed it. Is there anyway i can lock the players camera i mean limit it so the player cant see 360degree but only 90 degree
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