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Nvm found it you gave me a clue.. Rep ! haha
110
Ok so I use /neon, it opens the dialog and let me choose between many colors ( i just pasted the red one as its the same for every other colors ) and then the neon tube ( object ) doesnt appear on car...
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yeah I get what you mean but. On my house system when it creates a playerinterior it get the default interior x,y,z.. How can I simply change the default x,y,z to the coords I want
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What'up people. Ok little problem here and it seems many other scripters had problem with it. I'm trying to remove interior objects so it gets empty. But when I get into Sa-Mp map editor, there aren't...
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No i'm using it as well. Works well. Just send them a message and they'll set it up. explain your situation you'll be fine
208
I'm using Hostskool as well and I got the same here. Their server might be down. Contact them and tell em' your problem, might help
208
damn.. This should do.. Changed == 5 to == 0 ... thanks a lot budd
110
Nevermind I corrected it. Simple mistake ( Removed the [i] )
50
Ok so I'm having a hard time figuring this out. I know it's a simple mistake but when I run the script and start the timer, the timer works but when it reaches 5 second ( else if(CowTime[playerid] == ...
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Well, not sure of what you want .. You want to tell by exemple ''you promoted %d to %d(amdin level like 5) admin level'', level, Playername); ?? So it says the player name and its admin level ?
137
Ok sup guys i've had some problems with this script and now it works nice but there is still a SMALL problem I can't figure out. Here is how the script works: 1- You use /wheat plant and it creates...
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No I don't care about where it is. But still I take notes on what you've shown me. Anyway, it worked, stupid mistake I made I dont know why I didn't realized it.
99
Quote: Originally Posted by AmigaBlizzard Now you're re-creating the fence everytime the counter is counting down. Create it once (usually where/when the timer is started) and don't create...
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PHP код: forward CowTimeCooldown(playerid); public CowTimeCooldown(playerid) {     if(CowTime[playerid] > 0)     {            CowFence = CreateDynamicObject(19833, ...
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It compiles fine for me.. Is it under OnGameModeInit(); ?
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add this at the top and tell me what it says new Text:TDEditor_PTD0[MAX_PLAYERS]; Edit: oh and do it for the other ones ex: new Text:TDEditor_PTD1[MAX_PLAYERS]; new Text:TDEditor_PTD2[MAX_PLAYERS]...
149
Ok so i've been working with timers for a day and still don't know all the pawno syntax and all. What I wanna do is, when timer reach 0 seconds : it destroy the dynamic object CowFence. It creates i...
99