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I was wondering if it is possible to drive trams/trains, on custom mapped railways? Like, are trains able to be driven on custom mapped stuff?
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Код: public OnPlayerUpdate(playerid) { new area = CreateDynamicRectangle(170.98, -152.42, 172.08, -153.79); TogglePlayerDynamicArea(playerid, area, 1); if IsPlayerInDynamicArea(playerid, area) *th...
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I want to CreateObject once I pass through the radius of the IsPlayerInRangeOfPoint(playerid, 1.0, 172.67, -151.92, 1.81)) - I've tried creating the object, however I'm not doing something good: КÐ...
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It won't go smooth, if I do that. I want a smooth rotation.
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Quote: Originally Posted by Aprezt Do like here... https://sampwiki.blast.hk/wiki/MoveObject That doesn't help at all.
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I want to rotate a door's Z axis from -45 to 35, How should I procede? Couldn't find any tutorials.
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Quote: Originally Posted by Virtual1ty Put it on a Streamer, or use CreatePlayerObject()! The streamer relies on that very technique. Thanks Quote: Originally Posted by Vince...
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One note: There are no warning messages, in case that helps.
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Basically what I've tried to do is map an interior inside a building. However, if I enter inside the interior, the collision forces of that building would force me out, so I had to remove it everytime...
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Basically what I've tried to do is map an interior inside a building. However, if I enter inside the interior, the collision forces of that building would force me out, so I had to remove it everytime...
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It's the original zcmd, haven't modified anything, what should I do? This occurs when I compile the gamemode, not the inc Код: E:\SA-MP Server\pawno\include\zcmd.inc(62) : warning 235: public fun...
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Quote: Originally Posted by Virtual1ty Yes, very possible, just not with the include you're using, you must use the native RemoveBuildingForPlayer. Example ZCMD commands based on your code...
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Quote: Originally Posted by VincentDunn Post a screenshot of the map/problem or w/e you are trying to achieve. Reading your recent threads, it's hard to tell. I've mapped an interior l...
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Код: public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/enter", cmdtext, true, 10) == 0) { (IsPlayerInRangeOfPoint(playerid, 1.0, 172.66, -152.10, 1.72)); // checks if in range o...
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The compiling worked, however when I /exit the building, I get the following problem, which normally shouldn't happen:
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The errors occur when compiling the gamemode. Here's what I try to compile in the gamemode: Код: public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/enter", cmdtext, true, 10) == 0) ...
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It's not a script, it's an include, yet If I place the a_samp, same problem occurs: E:\SA-MP Server\pawno\include\removebuilding.inc(60) : error 017: undefined symbol "slot" E:\SA-MP Server\pawno\incl...
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