Search Results
Quote: Originally Posted by MartinCleveland Chu' got a problem with numba' four?
209
Quote: Originally Posted by Blast3r Go to the gamemodes board and find one, easy as 1 2 3.
209
Great, I suppose. Do you however have an idea of when a fix will be out that will make NPC's be able to use weapons properly again? It was fully functional until the release(s) of 0.3z. https://sampf...
16,906
Real helpful... Anyways, for anyone wondering how I managed to fix this, I changed: pawn Код: strmid(PlayerInformation[playerid][String], "N/A", 0, 64); to: pawn Код: strmid(PlayerInformat...
159
pawn Код: public OnPlayerText(playerid, text[]){    new string[140], name[24];    GetPlayerName(playerid, name, sizeof(name));    format(string, sizeof(string), "%s (%d): {FFFFFF}%s", name, ...
144
I changed: pawn Код: format(PlayerInformation[playerid][String], 64, "N/A"); to: pawn Код: strmid(PlayerInformation[playerid][String], "N/A", 0, 64); And it doesn't seem to have an effect ...
159
No, it isn't the model ID. I however found this (which isn't documented on the weapons page): https://sampwiki.blast.hk/wroot/index.ph...:Weapon-52.gif Weapon ID 52 has the same icon for night vision...
354
Thank you for that ******. It worked, however I found another compiler bug. I guess I'll send a message to Zeex about it. If you've got the code I posted above (second callback), it will still produce...
213
Downloaded the compiler, but stuck attempting to fix the -z issue. I've tried making a shortcut to 'pawno.exe' and adding the '-z' parameter into the 'target' and 'start in' field, only to have Window...
213
Quote: Originally Posted by ****** Declaring variables in switch statements is known to have issues, have you tried Zeex's compiler? No, I have not tried any other compilers. This would...
213
Quote: Originally Posted by Jefff so use only one new string[128]; above switch Yeah, probably going to do that. Found the direct issue (and updated my original post), but it seems rath...
213
(EDIT): I've found an issue caused and linked to declaring several new variables on a same line. The following code (for example) will compile just fine: pawn Код: public OnDialogResponse(player...
213
OnPlayerTakeDamage seems to report weapon ID '255' and damaging player (or shooter) '65535'. It should report 31 (M4A1) simalar to the seasparrow and rustler, but doesn't. I'm assuming '65535' = INVAL...
354
It means you have 'strtok' defined numerous times in your script. Remove one of the functions.
142
If it isn't defined in server.cfg, it will be set to 3,000 by default. You can type 'varlist' into the console when your server is online.
131
Quote: Originally Posted by kesarthakur This is my Friends Account.. His FB: www.********.com/kesarthakur35 Hello Admin, i am saikumar who is a samp player my samp forum account is stol...
175
pawn Код: stock LoadHouses()//Creating the stock function{    new string[100];    for(new i = 0; i < MAX_HOUSES; i ++)//Creates a loop, that goes through all of the HOUSES.    {      Â...
146