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Quote: Originally Posted by PrivatioBoni I think the user who asked the question was kind of hinting for you to say what saving system you actually use.. The files are saved as ini
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Quote: Originally Posted by Abagail Is there script MySQL? No my script does not have MySQL.
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I'd like to code something that players can access from my website to Reset their password. How could I go about doing this? Could some one point me in the right direction please?
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I think this is loading the file more than once.. I want to debug to check that.. Unless some one can see that it is by reading my code. If so how would I stop it doing it more than once? Thanks pa...
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Something like this? pawn Код: airportg = CreateObject(980,2061.5000000,2437.5000000,11.1000000,0.0000000,0.0000000,0.0000000); //Closedpublic OnPlayerKeyStateChange(playerid, newkeys, oldkeys){Â...
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Quote: Originally Posted by ColeMiner Don't double post. Do you know how dini works or not? If so could you tell me why this is not working the way I want it to?
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I just tried testing this out and for some reason it only loaded toy 1 for all 10 toys. For example [x] is 0 - 9 When I do /toysinv it shows what I have in my inventory so.. Toy: Azure Hat Toy2: Po...
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Have I written this correctly? pawn Код: forward SaveToys(playerid);public SaveToys(playerid){    if(IsPlayerConnected(playerid) && PLogged[playerid])    {        new stringtoy[55...
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Hello I have a question for all you lovely people.. I've got a script which I have been writing now for 2+ years. I have been advised to change my Saving/Loading from the old obsolete way to either y...
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Quote: Originally Posted by HenrySunseri Kind of building off of someone elses filterscript so not to familiar with that, but this is what i could scavenge: also, im using DINI. Код: ...
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Quote: Originally Posted by Macronix What is your MAX_TOYS defined to? 10 mate.
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Quote: Originally Posted by Jefff Change all formats in saving from pawn Code: format(var, 32, "tCreated[%d]=%d\r\n", x, ToyInfo[playerid][x][tCreated]); to pawn Code: format(var, 32, ...
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