Search Results
Hi, im using a socket for a small application i made for the server. Now the problem: First time when i run the server, all is fine, socket is connected and working. When i restart the server, on m...
122
Hello there, i 've added many commands for several animations in a filterscript with y_commands. Now my question is, is there any limit on how many commands i can add maximum to one filterscript? Bec...
53
No dialog. This happen the first time after 0.3z r2
149
Hi, thank you , but players still losing keyboardcontrol. Nothing has been changed, except the server updated to 0.3z r2. Help appreciated. Thank You
149
Hello, since 0.3z and 0.3z r2, players losing complete keyboard control after using OnPlayerSpawn a few times. Help is welcome. Thank You Greets
149
Hello, i want to make a reverse horn beeper, but by checking a stock IsVehicleDrivingBackwards and not by pressing backward key. I found this stock here: stock IsVehicleDrivingBackwards(vehicleid) ...
108
Hello, someone know what's exactly the code at onplayerconnect, to kick a specified country? Greets
3,611
Hi, this gm is nice. But i want to host it on a linux box. The problem is, on linux it has a cpu usage already about 15-23 percent, without any players on it. Plugins are up to date. Someone knows ...
693
Thank you for the answers. But it's only for example i'm running another samp server on this linux box and it's loaded with 150-200 players without any heavy cpu load.
100
Hi there, im running a samp server on linux debian. It give a damn high cpu usage (20-25%), with 0 players on it The plugins i'm using are: streamer.so sscanf.so Whirlpool.so If i'm running the sam...
100
Hi, nice gm. But on linux it has an extremely high cpu usage of 20-25 percent, without any players. On Windows it's running smooth. Someone of you know how to fix this?
5,335
Hello, i got a problem with whirlpool.so, the cpu usage is very high because of whirlpool.so. I'm using the newest whirlpool on debian. Any help is appreciated. Thank You
46
Hi, the other problem with sscanf is, if you /kick or /ban someone, it doesn't kick/ban the correct id. Althought i've updated sscanf inc and plugin already to the newest I got no other idea. Any He...
150
Hi there, i got a problem with id 0. Id 0 get all kills. I've updated sscanf inc and plugin already to the newest. This problem still exist. Any help is welcome. Thank You Greets
150
Hello, it's about a command where i need to check for an admin level. In the main GM this is used in the command: // Check if the player's admin-level is at least 1 if (APlayerData[playerid][PlayerL...
153
It's not defined. Help is appreciated Thank You
55
Hi i got a compiler warning in this line here: warning 213: tag mismatch Delete3DTextLabel(playervariables[playerid][rentedlabel]); Help is appreciated Thank You
55
Hi, someone fixed these warnings already : warning 213: tag mismatch ?
810