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Quote: Originally Posted by teribusuk how to change it into fs source . i just got pawn Код: 0.000000|0.533321|0.380499|1.576665|640.000000|0.000000|1|-1|1|255|0|0|255|1|1|0|0|TDEditor...
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Heres a few bugs for you * /Tde box - Icons don't move to the new position. * Box sizes are not set when a project is loaded/textdraw is duplicated. * The red lines (ctrl+r) sometimes snap back to y...
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Quote: Originally Posted by SickAttack Damn, what gets my attention isn't the script itself, but the database. Did you enter all those entries manually? Did you downloaded the database? Or...
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Model Browser (Search, browse and view all skins, vehicles and objects in-game) (image is resized) About Model Browser is an in-game model browser for searching and viewing all skins, vehicles and...
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Is there a standalone version of foreach/y_iterate thats up to date? Edit: I found what i was looking for: Quote: Originally Posted by arlindi http://forum.sa-mp.com/attachment.ph...3&...
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Quote: Originally Posted by DeStunter I found out random when called after it self tends to generate a number just 1 off from it self. I made a little reaction test script, and when I gene...
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Then there is no way to make a hole in the building without a custom model.
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Try removing the window and door texture using SetObjectMaterial.
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The editor gives incorrect rotations for some objects. JernejL did mention this some where. you will have to find the rotations yourself.
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Post your code that attaches the object.
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pawn Код: new gGate;// create the object at the open positiongGate = CreateDynamicObject(968, 828.07813, -1309.59290, 13.45290,   0.00000, 0.00000, 0.00000);// move the gate to the closed positio...
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Don't use vehicle IDs directly. Create a new array to hold the vehicle IDs then check if the vehicle ID is in the array. pawn Код: // Top of script// Array sizes MUST matchnew gAnsipaVehicle[3]; ...
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Wrong! Please read this.
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Try this pawn Код: new PlayerText:gMoneyTextDraw[MAX_PLAYERS][5];public OnPlayerConnect(playerid){    gMoneyTextDraw[playerid][0] = CreatePlayerTextDraw(playerid,497.000000, 80.000000, ".");  Â...
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Please post all of your textdraw code. It looks like you forgot to tag the variables with Text:.
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I can't seem to do this without crashing my client. I ran a loop through all valid object models but it crashes 2 - 3 seconds after connecting. I think RemoveBuildingForPlayer was made for taking smal...
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Quote: C:\Users\Privatus\Desktop\Justo\SA-MP\FC\gamemodes\GLG.pwn(2000) : error 028: invalid subscript (not an array or too many subscripts): "Pinigai0" Try; for ( new i = 0; i &l...
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I've tried all of the above but I always seem to go back to Allman. I think it's more habit than readability as thats what I started with. If you plan on making more tutorials, please make one on spli...
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I'm having the exact same problem. I have 10 include files, each with OnPlayerClickPlayerTextDraw hooked. All 10 files may, or may not come together in the end - this is my problem. A header file woul...
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