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Tried that but it gave me two warnings instead; Код: warning 203: symbol is never used: "string" Код: warning 202: number of arguments does not match definition
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Hi guys, I am pretty much noob at scripting so if you find something really stupid, that's the reason. I really did want to solve this by myself but after two hours I decided to just give up and ask f...
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1. Thanks, I'll try. 2. OnPlayerSpawn and I did re-spawn every time to check it works and it didnt.
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It still do not destroy the object when I spawn back again as a level 5 admin :\
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Yeah okay, but I did this for a reason, I want it so if I promote someone to a level five admin, it will automatically update it when he spawns and he'll be able to do what he can't if the object is s...
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Hey, I'm trying to create an object for any player that is not admin level 5+ when he spawns and to delete it if he is (when he spawns), its the first time I'm using player objects and I really didn't...
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Lock and archive. You really confused me, but yanir3's post is working great, thank you! [rep+]
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Hey, I'm quite new to pawn so please don't laugh. I'm developing a training gamemode for a roleplay server and I'm trying to stock the names of the faction's ranks. In this case the police department,...
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Thank you, will use it for a roleplay server.
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I don't even like race maps but those are just amazing! 10/10.
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Awesome, I'll PM you in a minute.
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Holy fuck, this shit's amazing, 10/10.
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PHP Code: new VehicleNames[212][] = {    "Landstalker",  "Bravura",  "Buffalo", "Linerunner", "Perennial", "Sentinel",    "Dumper",  "Firetruck" ,  "Trashmaster" ,  "Stretc...
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nicee, will be testing this soon.
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thats cool, but it could be so much better if it was actually shooting them like this tank minigun someone published awhile ago, instead of just lowering their armour or hp
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Just incase anyone will see this while looking for the answer, you'll need to make a timer, probably in the OnPlayerUpdate callback, works fine for me.
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I don't like it, sorry.
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Since there are another three sections you'll need to fill now on 0.3d - rotx, roty and rotz which comes after the speed float and stands for rotations.
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