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Use the 'if' conditional and the random(); function
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you are not allowed to bump within 48 hours. EDIT - i was a few seconds late
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cool, It can be useful in many areas especially in experience systems etc.
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You both are correct.It.could be fixed and kalcor isn't fixing it although it's scriptable very easily also.
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But doesnt he want to disappear the vehicles after they are destroyed so why can't he use the code iGetty posted?
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Ah.this is just a warning.no problems will be in your script
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pawn Код: // This is a comment// uncomment the line below if you want to write a filterscript//#define FILTERSCRIPT#include <a_samp>#if defined FILTERSCRIPTpublic OnFilterScriptInit(){    ...
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Yeah.That's what i meant by saying why r u removing it two times.
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i think.. pawn Код: DestroyObject(MethO1); Change - removed the [i] and also why should it be destroyed twice? Also please use [pawn][ /pawn]tags while pasting code.This is hard to read for some p...
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I think yes, you can use it anywhere. This forum requires that you wait 120 seconds between posts. Please try again in 16 seconds.:S
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Why don't you upgrade to SA:MP 0.3d and use PlayAudioStreamForPlayer
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Quote: Originally Posted by Dwane pawn Код: #include <zcmd>#include <foreach>CMD:admins(playerid, params[]){    new string[128], CountAdmins, Name[MAX_PLAYER_NAME];    ...
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Quote: Originally Posted by Unfriendly Yo I can't get multiple pickups to work... just the first one. you have to have different names for each of the pickups
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