Search Results
Alrighty, thanks ****** that helped.
497
It's an old, old, plugin I had one of my C++ coders do when I ran an early 0.3 server. It's a NPC plugin that writes to the recording file to create dynamic bots. Sort of like RNPC, however it's quite...
497
It's still none of those. So how exactly do I obtain the new addresses to make sure it all works flawlessly. I'm fairly new to C++ and what not.
497
I mean updating the source file and compiling a new .dll. The old .dll is outdated and causes the server to crash once I try running it.
497
It's not one of those main plugins unfortunately... I'm pretty sure it does need updated.
497
Did a little searching and didn't find anything. Anyone know how to go about updating a plugin from like 0.3a or so to 0.3e? Or perhaps just a link to a How-to?
497
Well it works if you save paint colors, mods, owners of the vehicle and such to it. If it's just the coordinates then it might not be as helpful. I just used it for dynamic faction vehicles.
192
Well I just save my files to a directory within the script files. For instance Vehicles. And create files through script that save v1.ini and v2.ini and so forth. Then you can loop through every file ...
192
You do have ); at the end of it after "Exit" right?
263
Make SetSpeed a public callback and forward it. See if that works for ya.
183
Make sure it updates OnPlayerUpdate or on a repeating timer every second.
183
You want all civilians to still see them as white? Then simply check if the player is on that team and if so, add return 1; within the brackets. Then it'll only set the color if the players are NOT ci...
299
Just put Code: new BigEar[MAX_PLAYERS]; somewhere on the top of your script for now to fix it.
130
Ah alrighty lets fix those. Code: // Put this at the top of your script as well forward ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5); //Put this somewhere in your script pu...
130
When you have the time change, simply add a random variable and SetWeather(weatherid); to change the weather for all players.
75
You have car1 defined more than once. You only need to define the variable one time.
108
Alright here you go. With this, you just have to press "2" and then it'll say "Starting vehicle..." and after three seconds the engine will either start or fail with a 50/50 chance rate. Code: // Pu...
130
Haha, it was just a simple typo in the if statement. You had it backwards lol. I'm glad I could help, and rep if you want! If you need anymore help just ask on here.
127
Sure bud, here you go! This should work for you. Код: public IsPlayerInArea(playerid,Floatdata[4]) { new Float:Pos[3]; for(new i = 0; i <500; i++) { GetPlayerPos(i,Pos[0],P...
127