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What you need to to when entering the garage is get players CarID. Afterwards you teleport the car then the player and use PutPlayerInVehicle.
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Quote: Originally Posted by Amit1998 What's the limit I can set? 300 is maximum and if you set it to 0.0 it will use the default of the object.
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pawn Код: CreateDynamicObject (modelid, Float:X, Float:Y, Float:Z, Float:rX, Float:rY, Float:rZ, Float:DrawDistance)
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Try this. pawn Код: #include <a_samp>#define COLOR_DARKGOLD 0x808000AA#define COLOR_RED 0xFF0000AA#define COLOR_YELLOW 0xFFFF00AAnew SweepingJob[256];public OnFilterScriptInit(){    AddSta...
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When giving money in job, don't use GivePlayerMoney. Код: PlayerInfo[playerid][pMoney] += 100;
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Quote: Originally Posted by jackx3rx BTW how do I know what params I use? eg what.. "ui" "i" "ii"? Код: Specifier(s) Name Example values i, d Integer 1, 42, -10 c Cha...
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Please use [PAWN][ /PAWN] tags next time. pawn Код: CMD:stats(playerid,params[]) {    new string[100], pDeaths, player1, h, m, s,playername[MAX_PLAYER_NAME];    if(isnull(params)) player1 = pl...
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Код: CMD:stats(playerid,params[]) { new string[128], pDeaths, player1,playername[MAX_PLAYER_NAME]; if(isnull(params)) player1 = playerid; else player1 = strval(params); if (!IsPla...
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You need to make something like that. Код: if(HouseInfo[idx][hLevel] > PlayerInfo[playerid][pLevel] return SendClientMessage(playerid, COLOR_GREY, "Your level isn't high enough");
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It's not a textdraw it's SetObjectMaterialText, you can find multiple examples on the forums. I did one for graffiti function with editing the following. https://sampforum.blast.hk/showthread.php?tid=...
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KEY_SECONDARY_ATTACK is the only possibility since F and ENTER do the same things ingame. https://sampwiki.blast.hk/wiki/Keys Fifth from the top.
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Код: SpawnPlayer(playerid); Add SetPlayerPos aswell.
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Код: format(czatstring1[i], sizeof(czatstring1[i]), "%i ~r~~h~%s ~w~|Head Admin| ~r~~h~%s", playerid,gracz, text); Compiler reads it as enum.
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To make player spawn at the location where he logged off you need to make it all save and load. On disconnect you get the player position and save it(store SQL/MYSQL) and when player connects and spaw...
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Could you post the ShowPlayerDialog code aswell?
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At the very bottom of everything. And yes, at the top you need to include the ZCMD.
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Код: CMD:checkskin(playerid, params[]) { if(GetPlayerSkin(playerid) == 285 || GetPlayerSkin(playerid) == 287) { SendClientMessage(playerid, -1, "Your skin is correct, here, take a weapon!"); } ...
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Quote: Originally Posted by gagas How many models can it showcase? Btw really great work, arleady included this in my gamemode! It's written in the include. PHP код: #define mS_...
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