Search Results
Actors default Virtual world is 0 just like players
117
GetWeaponName returns a null string for weapon 0 aka Fists. Should be noted on the wiki and the workaround needs to be updated aswell.
13,633
Either add an else before the 2nd if statement or replace the || with && in the 2nd statement
203
http://forum.sa-mp.com/showpost.php?...5&postcount=16
138
https://sampforum.blast.hk/showthread.php?tid=55261 https://sampforum.blast.hk/showthread.php?tid=166680
545
Whats wrong with IsPlayerInRangeOfPoint ?
391
When entering a vehicle and drive it into a Singleplayer Garage and let the garage door close you cannot re-enter it. [ame=http://www.youtube.com/watch?v=uwPSsZvIlBc]See this video[/ame]
442
Why would you need sscanf ? Simple plain for loop (or foreach if you have the include) and then use TogglePlayerControllable
174
You missed RemovePlayerFromVehicle(playerid);
73
Quote: Originally Posted by Y_Less You can put "char" on any array where the highest value to be stored will be 255, and the lowest 0 (or -128 - 127). Question how would you use char ar...
10,184
i is for integers use %s and create 1 string variable to save the input from sscanf pawn Код: CMD:vipcar(playerid, params[]){    if(PlayerInfo[playerid][pVIP] == 0) return SendClientMessage(pla...
116
Is there a way to read the Dialog info and save it in a variable ? Dialog Style is Listitem the problem here is that i cannot use the listitem id i need the info from the listitem itself (string)
55,056
1000 is full health the vehicle starts burning at 249 health Edit: Also you should use RepairVehicle(vehicleid); to fix the actual car like doors tires etc
100
Wenn du etwas im Script(in der .pwn Datei) verдnderst musst du diese wieder kompilieren geht am einfachsten mit dem Pawno Editor
823
Zeig mal bitte den Teil wo du dieses Objekt erstellst (CreatePlayerObject)
582
search for onplayerconnect and replace DIALOG_STYLE_INPUT with DIALOG_STYLE_PASSWORD
188
https://sampwiki.blast.hk/wiki/ShowPlayerDialog
188
RDMTeles hasn't been declared before
90
you might want to use a variable on vehicle death. Because i expierienced that onvehicledeath gets already called even the vehicle is still on fire. So if it goes below 250 hp it gets destroyed immed...
152