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YSI is a huge library, and it's very confusing at f̶i̶r̶s̶t̶ every sight. If you want someone to use it you better provide awesome documentation and examples or it's not going to be used. If you ...
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https://sampforum.blast.hk/showthread.php?tid=197755
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Код: SetActorToFacePlayer(actorid, targetid) { new Float: pX, Float: pY, Float: tX, Float: tY ; return GetPlayerPos(targetid, tX, tY, Float: tar...
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http://forum.sa-mp.com/showpost.php?...62&postcount=9 https://sampwiki.blast.hk/wiki/SetActorFacingAngle
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http://forum.sa-mp.com/showpost.php?...7&postcount=16
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Use the other one then, it works on 0.3.7 I tested.
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Pawn has pretty much the same syntax as C. If you really want to learn it I suggest you to read this : / Oh my bad, wrong Pawn guide version. ****** posted correct one down below.
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Quote: Originally Posted by ZombieNest well YSF is 98% mostly bugged. What did you expect, when something is based of memory hacking. He's researching server memory and creating pattern...
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Dйjа vu. Do not worry about loops and how they're done, just use them efficiently!
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Check this thread: https://sampforum.blast.hk/showthread.php?tid=172085 Make the command with optional playerid parameter check sscanf, and use pFPS variable.
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http://forum.sa-mp.com/showpost.php?...4&postcount=21
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I recommend you to give this thread a try: https://sampforum.blast.hk/showthread.php?tid=295798 . Start by learning the language C/++.
170
Why don't you ask Kalcor for help? I'm sure he would be glad to make something to extract raw data for you, only thing that you have to do is to utilize raw data using some kind of smart arrays.
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You want to Fool us like others in "Everything and Nothing"? IS THAT WHAT YOU WANT? FINE, FOOL ME.
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This little gadget might help you: https://sampforum.blast.hk/showthread.php?tid=245893 Whops that's not the solution the best way to convert it is to learn mysql as one suggested above me.
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http://forum.sa-mp.com/showpost.php?...55&postcount=5 That might come in handy.
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The server can disable collisions between driven vehicles for racing and stunt tracks. FUCK YEAH.
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I do not know if those will collide in any way, but honestly you should not use both. Choose one system (preferably y_ini) and build around it.
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I find it really hard to code if you don't have basic knowledge of English language.
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