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Hello, I want to use this command for : check if my name is in a file (names.txt) and if yes to add in the file "OKwrite" Код: if (strcmp(cmd, "/test", true) ==0 ) if(IsPlayerConnected(pla...
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1 by line Код: Name1 Name2 Name3 ...
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Thanks but where is fwrite ? because the file it's not edited (oldname by newname)
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ok I edit. If I rename I want to edit my oldname (firstname_name2) by my new name (newname)
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Hello, I have a file with some names: firstname_name1 firstname_name2 firstname_name3... If I rename I want to edit my oldname (firstname_name2) by my new name (newname) Код: fopen("names.txt"...
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thanks I know but I don't remember regards.
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Hello, I need to help. I have 2 coords: X Y Z = A and X1 Y2 Z2 = B I want to check if( X Y Z AND X1 Y2 Z2 AND range < 50) so if A and B are close ( < 50 ) I don't want to call the playeri...
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Quote: Originally Posted by Kalcor The best thing you could do for now is write a filter script to detect connection flood in OnIncomingConnection and use SendRconCommand to set 'minconnec...
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If you have only some ips identical, against more different ips it's don't work's. You can to show your serverlog with this flood?
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like it https://sampforum.blast.hk/showthread.php?tid=513972 ? Against more ips you can't bock with it.
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filterscripts base gl_actions gl_property gl_realtime classic samp
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but it's not my question because when my gamemode run before to 10-20% and now 20-40% I want to compare with grandlarc
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Hello I have changed my kernel ( linux debian ) and I believe the cpu is more high. For example how much you use for the grandlarc gamemode? I use 6% ( samp03dvr ) cpu on xeon 3.7 ghz. ( before I bel...
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you'r flood with incoming connection? show your log please.
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but here it's not a "standard" flood but like a bots/players invisible. Flood incoming = "server is full retrying" I seen it like a exploit samp. To talk to iptables but when there are thousands and t...
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I don't understand. it's not an exploit like before the patch r1? "SA-MP 0.3z R2-1 server - Fix: Specially crafted tools could attack the server's lower level networking layer, causing the server to...
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