DisablePlayerCheckpoint in a loop - Printable Version
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+---- Thread: DisablePlayerCheckpoint in a loop (
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DisablePlayerCheckpoint in a loop -
Striker_Moe - 30.09.2009
Код:
for(new i=0; i<MAX_PLAYERS; i++)
{
DisablePlayerCheckpoint();
}
Why does that not work? The checkpoint still gets displayed.
Re: DisablePlayerCheckpoint in a loop -
dice7 - 30.09.2009
https://sampwiki.blast.hk/wiki/DisablePlayerCheckpoint
Re: DisablePlayerCheckpoint in a loop -
SpiderPork - 30.09.2009
You haven't used any parameters in the function:
pawn Код:
for(new i = 0; i < MAX_PLAYERS; i++)
{
DisablePlayerCheckpoint(i);
}
Re: DisablePlayerCheckpoint in a loop -
curtisshakur - 30.09.2009
Quote:
Originally Posted by SpiderPork
You haven't used any parameters in the function:
pawn Код:
for(new i = 0; i < MAX_PLAYERS; i++) { DisablePlayerCheckpoint(i); }
|
try this:
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
DisablePlayerCheckpoint(i);
}
}
Re: DisablePlayerCheckpoint in a loop -
curtisshakur - 30.09.2009
try this:
Код:
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
DisablePlayerCheckpoint(i);
}
}