public OnPlayerCommandText(playerid, cmdtext[]) { dcmd(bite,4,cmdtext); return 0; } dcmd_bite(playerid,params[]) { new tmp[4],idx; tmp = strtok(params,idx); if(!strval(tmp)) { SendClientMessage(playerid,COLOUR_RED,"USAGE: /bite [ID]"); return 1; } else { new pid,string[34],string1[30]; pid = strval(tmp); SetPlayerHealth(pid,GetPlayerHealth(pid)-25); format(string),sizeof(string),"You have succesfully bitten %s",pid); format(string1),sizeof(string1),"You have been bitten by %s",playerid); SendClientMessage(playerid,COLOUR_YELLOW,string); SendClientMessage(pid,COLOUR_RED,string1); return 1; } return 1; }
public OnPlayerCommandText(playerid, cmdtext[]) { dcmd(bite,4,cmdtext); return 0; } dcmd_bite(playerid,params[]) { new tmp[4],idx; tmp = strtok(params,idx); new Float:X,Float:Y,Float:Z; GetPlayerPos(strval(tmp),X,Y,Z); if(!strval(tmp)) { SendClientMessage(playerid,COLOUR_RED,"USAGE: /bite [ID]"); return 1; } else if(!IsPlayerInRangeOfPoint(playerid,5,X,Y,Z); { SendClientMessage(playerid,COLOUR_RED,"You are not close enough to the targeted ID"); return 1; } else { new pid,string[34],string1[30]; pid = strval(tmp); SetPlayerHealth(pid,GetPlayerHealth(pid)-25); format(string),sizeof(string),"You have succesfully bitten %s",pid); format(string1),sizeof(string1),"You have been bitten by %s",playerid); SendClientMessage(playerid,COLOUR_YELLOW,string); SendClientMessage(pid,COLOUR_RED,string1); return 1; } return 1; }
Originally Posted by Desert
O yeah didnt think of that
Код:
public OnPlayerCommandText(playerid, cmdtext[]) { dcmd(bite,4,cmdtext); return 0; } dcmd_bite(playerid,params[]) { new tmp[4],idx; tmp = strtok(params,idx); new Float:X,Float:Y,Float:Z; GetPlayerPos(strval(tmp),X,Y,Z); if(!strval(tmp)) { SendClientMessage(playerid,COLOUR_RED,"USAGE: /bite [ID]"); return 1; } else if(!IsPlayerInRangeOfPoint(playerid,5,X,Y,Z); { SendClientMessage(playerid,COLOUR_RED,"You are not close enough to the targeted ID"); return 1; } else { new pid,string[34],string1[30]; pid = strval(tmp); SetPlayerHealth(pid,GetPlayerHealth(pid)-25); format(string),sizeof(string),"You have succesfully bitten %s",pid); format(string1),sizeof(string1),"You have been bitten by %s",playerid); SendClientMessage(playerid,COLOUR_YELLOW,string); SendClientMessage(pid,COLOUR_RED,string1); return 1; } return 1; } |
Originally Posted by [TPG
Coole210 ]
You can make it so if the person gets hit by knife they become zombie, ive seen it before, i used to script for the server.. |