Changes to NPCs -
potato - 19.09.2009
Hi!
I want to know what has been done to the NPCs in RC6-1?
Two out of 4 of my NPCs are disconnecting after a while.
Only thing I noticed is that the NPC is connected really and gets spawned (even where it shouldn't be spawned, SetMyPos doesn't work?) but then... ~15 sec and disconnect.
This didn't happen in RC5.
But those other two work fine... for now.
Those 2 bots are actually special, because one of them is driving a bus really fast (unusual speed) and the other one is on foot and gets a skin on spawn.
Re: Changes to NPCs -
Wanted1900 - 19.09.2009
I have that too in 6-1.
[13:51:03] Incoming connection: 127.0.0.1:2363
[13:51:03] [npc:join] Bot has joined the server (0:127.0.0.1)
[13:51:03] Incoming connection: 127.0.0.1:2364
[13:51:03] [npc:join] Bot2 has joined the server (2:127.0.0.1)
[13:51:14] [npc
![Tongue](images/smilies/razz.gif)
art] Bot2 has left the server (2:0)
As you can see, "Bot" stays in the server, and he is doing normal, but "Bot2" leaves the server after 11 seconds.
He's not spawning at the right place too. In 5-1 it did work..
(Sorry for bad English).
Re: Changes to NPCs -
V1ceC1ty - 19.09.2009
lol you dont need to block 127.0.0.1 noone else can do anything with it besides you
Re: Changes to NPCs -
Wanted1900 - 19.09.2009
Quote:
Originally Posted by V1ceC1ty
lol you dont need to block 127.0.0.1 noone else can do anything with it besides you ![cheesy](images/smilies/lol.gif)
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Oh, i didn't know that.
Re: Changes to NPCs -
V1ceC1ty - 19.09.2009
it's ok lots of people make mistakes, anyway this doesn't happen on my server so check my NPC scripts and see whats different
![Wink](images/smilies/wink.png)
also make sure you have maxnpc 500 in your server.cfg
Re: Changes to NPCs -
Wanted1900 - 19.09.2009
I have just one big difference. Bot is driving a coach, and Bot2 is supposed to be walking.
Re: Changes to NPCs -
potato - 19.09.2009
The problem is in the recording.
I changed the source file to a NPC which is working and with 2 same recodings...
Dunno what Kye changed, but seems like we will need to re-record NPCs :/
Re: Changes to NPCs -
V1ceC1ty - 19.09.2009
no you dont your doing something wrong.
All my NPC scripts still work.
Re: Changes to NPCs -
potato - 19.09.2009
That doesn't mean that there could be something wrong with the recording.
And what could I do wrong?
I have 2 lines per script and about 15 lines for all NPCs.
It is a problem with the record, like I said... the recordings for my NPCs are unusual.
If you were right then all my NPCs would be disconnected!
Re: Changes to NPCs -
boelie - 19.09.2009
Quote:
Originally Posted by V1ceC1ty
lol you dont need to block 127.0.0.1 noone else can do anything with it besides you ![cheesy](images/smilies/lol.gif)
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How do you block that for npcs ? only one of my npcs work..they all worked in 0.5