NPCs crashing server [SOLVED, thanks everyone] - Printable Version
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+---- Thread: NPCs crashing server [SOLVED, thanks everyone] (
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NPCs crashing server [SOLVED, thanks everyone] -
David_Omid - 13.09.2009
Whenever I connect NPCs to this server it crashes, even if I just connect the "gl_npcs" filterscript
Any suggestions?
Re: NPCs crashing server -
Kanji_Suzuki - 13.09.2009
Quote:
Originally Posted by David_Omid
Whenever I connect NPCs to this server it crashes, even if I just connect the "gl_npcs" filterscript
Any suggestions?
|
if you have a register system that kicking if dont loged you need to make it so it dont kick npc
or
have you added the REC and npcmode
or
if the server password as npc cant get in with passworded server
or
may be a anti cheat is kicking them
all them and make it crash
Re: NPCs crashing server -
David_Omid - 13.09.2009
The register system does not make the NPC crash the server, it just stops it spawning etc
The REC and npcmode are there
The server is passworded BUT RC5 fixed it apparently!
No anti-cheat there trying to kick them, even so that doesn't crash it
Re: NPCs crashing server -
Kanji_Suzuki - 13.09.2009
Quote:
Originally Posted by David_Omid
The register system does not make the NPC crash the server, it just stops it spawning etc
|
Hmmm ok
Re: NPCs crashing server -
David_Omid - 13.09.2009
Did a test - removed the password, problem still there...anyone got any ideas?
Re: NPCs crashing server [NOT SOLVED] -
x-cutter - 13.09.2009
Try to put maxnpc 50 in your server.cfg if you have not done it before... Might be that
Re: NPCs crashing server [NOT SOLVED] -
David_Omid - 13.09.2009
Tried, still crashes
Re: NPCs crashing server [NOT SOLVED] -
Jay_ - 13.09.2009
Try it on a basic mode - lvdm.
Re: NPCs crashing server [NOT SOLVED] -
David_Omid - 14.09.2009
Thanks for the tip, now I need to figure out the problem in my game mode
Re: NPCs crashing server [NOT SOLVED] -
(.Aztec); - 14.09.2009
Quote:
Originally Posted by David_Omid
Thanks for the tip, now I need to figure out the problem in my game mode
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It was your game-mode causing it? How? Did you put in the NPC callbacks at the bottom?