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SAMP 0.3 RC5 - Sync issue after modding vehicle. - Printable Version

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+---- Thread: SAMP 0.3 RC5 - Sync issue after modding vehicle. (/showthread.php?tid=97240)



SAMP 0.3 RC5 - Sync issue after modding vehicle. - KillFrenzy - 13.09.2009

The vehicle used was an Admiral (ID 445), and was modded at the Transfender in LV. After modding this vehicle at Transfender, the vehicle's sync breaks. If the person seeing this bug reconnects to the server, it fixes the issue. I can replicate this every time. Here is a video of what the sync bug looks like:

SAMP 0.3 RC5: Sync Bug


Re: SAMP 0.3 RC5 - Sync issue after modding vehicle. - gotenks918 - 13.09.2009

wierd, i had the same issue once on valhalla in 0.2


Re: SAMP 0.3 RC5 - Sync issue after modding vehicle. - beckzy - 13.09.2009

I don't see how it is a sync problem...


Re: SAMP 0.3 RC5 - Sync issue after modding vehicle. - KillFrenzy - 13.09.2009

Quote:
Originally Posted by BeckzyBoi
I don't see how it is a sync problem...
Slick is driving his vehicle on his screen, but to me it's staying in that one spot. It's a sync problem.


Re: SAMP 0.3 RC5 - Sync issue after modding vehicle. - beckzy - 13.09.2009

I don't think the effects of a bug not being synced is really the issue is it?


Re: SAMP 0.3 RC5 - Sync issue after modding vehicle. - bruno_orlandi - 13.09.2009

KillFrenzy the same thing happen to me
its happen with amunations too
maybe happen with all interiors


Re: SAMP 0.3 RC5 - Sync issue after modding vehicle. - Betamaster - 15.09.2009

Is the person that sees this streamed in to the other player and vehicle when the vehicle is modded?


Re: SAMP 0.3 RC5 - Sync issue after modding vehicle. - KillFrenzy - 19.09.2009

I was in his passenger seat when he modded his car, so I guess I was streamed in. As usual, the vehicle disappears as the vehicle is being modded (which may also bring the vehicle into an interior). After that, this bug happens.


Re: SAMP 0.3 RC5 - Sync issue after modding vehicle. - SanMarinoRP - 19.09.2009

i dont think i use mods