What's wrong? - Printable Version
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+---- Thread: What's wrong? (
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What's wrong? -
xCoder - 09.09.2009
Код:
public OnPlayerDisconnect(playerid, reason)
{
if(takim[playerid] == 1)
{
if(currClass[playerid] == 0)
{
teamPlayers[0]--;
}
else if(currClass[playerid] == 1)
{
teamPlayers[0]--;
}
else if(currClass[playerid] == 2)
{
teamPlayers[0]--;
}
else if(currClass[playerid] == 3)
{
teamPlayers[1]--;
}
else if(currClass[playerid] == 4)
{
teamPlayers[1]--;
}
else if(currClass[playerid] == 5)
{
teamPlayers[1]--;
}
}
else if(takim[playerid] == 1)
{
//Do nothing
}
return 0;
}
I wanna if takim = 1 and currClass = 0,1,2 teamPlayers[0]-- and if takim = 1 and currClass,3,4,5 teamPlayers[0]--
But it doesn't work. Please help me
(OnPlayerSpawn has takim[playerid] ==1)
Re: What's wrong? -
abhinavdabral - 09.09.2009
See this
pawn Код:
public OnPlayerDisconnect(playerid, reason)
{
if(takim[playerid]==1){
if(currClass[playerid]==0 || currClass[playerid]==1 || currClass[playerid]==2) teamPlayers[0]--;
if(currClass[playerid]==3 || currClass[playerid]==4 || currClass[playerid]==5) teamPlayers[1]--;
}
return 1;
}
I hope it will help you.
-Abhinav
Re: What's wrong? -
xCoder - 09.09.2009
didn't help
Re: What's wrong? -
Donny_k - 09.09.2009
Use a 'switch':
pawn Код:
switch( some_variable )
{
case 0 : //do this
case 1 : //do this
}