Bot + RunAnim - Printable Version
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Bot + RunAnim -
Trooper[Y] - 08.09.2009
If i try to give a bot an anim for running (like
with this parameters
Код:
ApplyAnimation(botid,"PED","run_civi",4.1,1,1,1,1,1);
the bot starts to run, but he... "laggs".
So it looks like if "lockx" & "locky" were 0, so it get reset after ~1 sec to the old position.
How can i disable this ?!
Re: Bot + RunAnim -
saiberfun - 08.09.2009
Quote:
Originally Posted by Trooper[Y
]
If i try to give a bot an anim for running (like
with this parameters
Код:
ApplyAnimation(botid,"PED","run_civi",4.1,1,1,1,1,1);
the bot starts to run, but he... "laggs".
So it looks like if "lockx" & "locky" were 0, so it get reset after ~1 sec to the old position.
How can i disable this ?!
|
i sdont think u can use this for bots because they only follow the .rec files and setposition i guess.
nut im not quiet sure^^
Re: Bot + RunAnim -
Trooper[Y] - 08.09.2009
No, i can :P
Normal Anims work fine
Re: Bot + RunAnim -
Balon - 08.09.2009
Yes. Animations which doesn't change the player position works fine. But those which change position will not make the NPC move, he'll be getting back to his position.
Re: Bot + RunAnim -
Trooper[Y] - 08.09.2009
Can i make some solution about it ?
*got-idea* Prob. using SetPlayerVelocity ?
Re: Bot + RunAnim -
Whiteagle - 09.09.2009
Record the NPC route when you have the anim applied
Re: Bot + RunAnim -
Trooper[Y] - 10.09.2009
i want to have him run variabel.
If i record a route, its just in a little area...