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Originally Posted by gamer_Z
well have u followed kc's NPC tut?
show us your code. |
new BotCar5;
ConnectNPC("Train_Driver","train");
BotCar5 = CreateVehicle(538, -136.9001,1284.6094,20.6037,94.1330, 1, 1, 50000);
if(!strcmp(npcname, "Train_Driver", true))
{
SetPlayerInterior(playerid,0);
SetPlayerVirtualWorld(playerid,0);
SetPlayerSkin(playerid,202);
PutPlayerInVehicle(playerid, BotCar5, 0);
return 1;
}
#define RECORDING "train" //This is the filename of your recording without the extension.
#define RECORDING_TYPE 1 //1 for in vehicle and 2 for on foot.
#include <a_npc>
main(){}
public OnRecordingPlaybackEnd() StartRecordingPlayback(RECORDING_TYPE, RECORDING);
#if RECORDING_TYPE == 1
public OnNPCEnterVehicle(vehicleid, seatid) StartRecordingPlayback(RECORDING_TYPE, RECORDING);
public OnNPCExitVehicle() StopRecordingPlayback();
#else
public OnNPCSpawn() StartRecordingPlayback(RECORDING_TYPE, RECORDING);
#endif
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Originally Posted by OnTop2K9
I think if you are creating trains you need to use AddStaticVehicle.
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