SA-MP Forums Archive
Crmie Report & Drunk help - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (https://sampforum.blast.hk/forumdisplay.php?fid=12)
+---- Forum: Help Archive (https://sampforum.blast.hk/forumdisplay.php?fid=89)
+---- Thread: Crmie Report & Drunk help (/showthread.php?tid=96077)



Crmie Report & Drunk help - Rac3r - 06.09.2009

Hi all, just wondering if anyone knows what the ranges are for use with these functions. No matter what I did, I couldn't make my player drunk, tried upto 255 (found in scm).
Crime Report, 2, 4, 7 and 11 (gave up at 11) work. I will keep testing, but if ayone knows any range reference that would be cool.




Re: Crmie Report & Drunk help - dre$tA - 06.09.2009

https://sampwiki.blast.hk/wiki/SetPlayerDrunkLevel

https://sampwiki.blast.hk/wiki/PlayCrimeReportForPlayer
https://sampwiki.blast.hk/wiki/Crime_List


Re: Crmie Report & Drunk help - Nibblet - 06.09.2009

The Drunklevel: Player is sober till 2000, If above you get the 'drunk cam' Effect, 50000 is the Max
(see https://sampwiki.blast.hk/wiki/SetPlayerDrunkLevel)

The Crimereporting: Not all crime Reports work, Or are non Existing. MikeP made up a nice list of Working crime reports.
(see https://sampwiki.blast.hk/wiki/Crime_List)
There is a Test command in npc_record /crime
and the function is used as Following: PlayCrimeReportForPlayer(playerid, suspectid, crime);


Re: Crmie Report & Drunk help - Rac3r - 06.09.2009

Awww man, I should of searched, doh.

Thanks guys.