[HELP] How to make keys work when dead. -
Yoyoyo - 06.09.2009
Well all you people that said it works when dead, it doesnt ^^
I tested it.
Does anyone know how to make it so you can press a key and It will work the same as when alive.
I cant use OnPlayerKeyStateChange when the player is not spawned. Nothing will happen. Although, when spawned it works.
I want to know if there is anyway to make a key or if there are any keys that will work when the player is dead; changing classes.
I really dont want to resort making this into a command >>
Re: [HELP] How to make keys work when dead. -
_Vortex - 06.09.2009
I have no clue what you mean. Please explain more.
Re: [HELP] How to make keys work when dead. -
Correlli - 06.09.2009
Which keys are you trying to detect? If you're trying to get keys UP, DOWN, LEFT or RIGHT you can forget it because i think you can't detect those keys if player isn't spawned.
Re: [HELP] How to make keys work when dead. -
Yoyoyo - 06.09.2009
Like, KEY_FIRE, KEY_SPRINT, etc.
For the guy who doesnt know what I mean:
^ I cant use OnPlayerKeyStateChange when the player is not spawned. Nothing will happen. Although, when spawned it works.
Re: [HELP] How to make keys work when dead. -
Correlli - 06.09.2009
Well, i have made a quick test:
pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(newkeys & KEY_ACTION)
{
printf("DEBUG: debugMsg - works?");
}
return 1;
}
and it prints "DEBUG: debugMsg - works?" message into the console only when player is spawned (and if he presses the KEY_ACTION key), so i guess you can't detect any key when player is not spawned but i remember that someone (i think ******) talked about YSI that can detect keys but only left and right, but i'm not sure.
Edit: Found it - http://forum.sa-mp.com/index.php?top...2415#msg742415
Re: [HELP] How to make keys work when dead. -
Yoyoyo - 06.09.2009
So it is not possible to use a key when not spawned?
Re: [HELP] How to make keys work when dead. -
Correlli - 06.09.2009
I suppose not.
Re: [HELP] How to make keys work when dead. -
Yoyoyo - 06.09.2009
Quote:
Originally Posted by Don Correlli
|
****** only made left and right detected. I would really like up and down lol.
Re: [HELP] How to make keys work when dead. -
Correlli - 06.09.2009
Quote:
Originally Posted by Yoyoyo
Quote:
Originally Posted by Don Correlli
|
****** only made left and right detected. I would really like up and down lol.
|
Exactly what i said before..
Quote:
Originally Posted by Don Correlli
and it prints "DEBUG: debugMsg - works?" message into the console only when player is spawned (and if he presses the KEY_ACTION key), so i guess you can't detect any key when player is not spawned but i remember that someone (i think ******) talked about YSI that can detect keys but only left and right, but i'm not sure.
|
And that is detected by change of class, you can't detect other keys.