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if(strcmp(cmd, "/sms", true) == 0) { if(gPlayerLogged[playerid] != 0) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GREY, "USAGE: /sms [phonenumber]"); SendClientMessage(playerid, COLOR_GREY, "USAGE: /sms 411 (for a list for short numbers)"); return 1; } new phonenumb = strval(tmp); if(phonenumb == 311) { if(PlayerInfo[playerid][pJob] == 0) { tmp = strtok(cmdtext, idx); if( !strcmp( tmp, "", true ) ) { SendClientMessage(playerid, COLOR_PINK, "[ ! ] [SMS] Great, I have a job for you! Come to the job house."); SendClientMessage(playerid, COLOR_WHITE, "[ ! ] [HINT] Follow the red maker to the job house!"); SetPlayerCheckpoint(playerid, 2352.0979,-1167.8988,27.7965, 3.0); } if( !strcmp( tmp, "mechanic", true ) ) { SendClientMessage(playerid, COLOR_PINK, "[ ! ] [SMS] Great, you have been accepted into your choosen job!"); SendClientMessage(playerid, COLOR_WHITE, "[ ! ] [HINT] Follow the red maker to your new job!"); } } else if(PlayerInfo[playerid][pJob] != 0) { SendClientMessage(playerid, COLOR_PINK, "[ ! ] [SMS] Sorry , you already have a job!"); } } return 1; } else { SendClientMessage(playerid, COLOR_ERROR, "[ ! ] You are not logged in!"); return 0; } } |
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Originally Posted by TMasters
May I ask why ou posted this in SA:MP 0.3 scripting? Cause this seems like 0.2X script
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Originally Posted by MenaceX^
Quote:
Ask in the Godfather thread or where ever you downloaded this from. |

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Originally Posted by GrayExodus
maybe hes converting it to 0.3?
tip: else if. |

if(strcmp(cmd, "/txt", true) == 0 || strcmp(cmd, "/t", true) == 0 || strcmp(cmd, "/sms", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(gPlayerLogged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_GREY, " You havent logged in yet!");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/t)ext [phonenumber] [text chat]");
return 1;
}
if(PlayerInfo[playerid][pPnumber] == 0)
{
SendClientMessage(playerid, COLOR_GRAD2, " You don't have a cell phone...");
return 1;
}
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s takes out a cellphone.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
new phonenumb = strval(tmp);
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[64];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/t)ext [phonenumber] [text chat]");
return 1;
}
if(phonenumb == 555)
{
if ((strcmp("yes", result, true, strlen(result)) == 0) && (strlen(result) == strlen("yes")))
{
SendClientMessage(playerid, COLOR_WHITE, "Text Message Delivered.");
if (gTeam[playerid] == 2 || gTeam[playerid] == 1)
{
SendClientMessage(playerid, COLOR_YELLOW, "SMS: I have no idea what you're talking about, Sender: MOLE (555)");
RingTone[playerid] = 20;
return 1;
}
return 1;
}
else
{
SendClientMessage(playerid, COLOR_YELLOW, "SMS: A simple Yes will do, Sender: MOLE (555)");
RingTone[playerid] = 20;
return 1;
}
}
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(PlayerInfo[i][pPnumber] == phonenumb && phonenumb != 0)
{
giveplayerid = i;
Mobile[playerid] = giveplayerid; //caller connecting
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if(PhoneOnline[giveplayerid] > 0)
{
SendClientMessage(playerid, COLOR_GREY, " That players Phone is Offline!");
return 1;
}
format(string, sizeof(string), "SMS: %s, Sender: %s (%d)", result,sendername,PlayerInfo[playerid][pPnumber]);
GetPlayerName(giveplayerid, sendername, sizeof(sendername));
//format(string, sizeof(string), "* %s's phone beeps.", sendername);
RingTone[giveplayerid] =20;
SendClientMessage(playerid, COLOR_WHITE, "Text Message Delivered");
SendClientMessage(giveplayerid, COLOR_YELLOW, string);
SendClientMessage(playerid, COLOR_YELLOW, string);
format(string, sizeof(string), "~r~$-%d", txtcost);
GameTextForPlayer(playerid, string, 5000, 1);
SafeGivePlayerMoney(playerid,-txtcost);
SBizzInfo[2][sbTill] += txtcost;
ExtortionSBiz(2, txtcost);
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
Mobile[playerid] = 255;
return 1;
}
}
}
}
}
SendClientMessage(playerid, COLOR_GRAD2, " Message Delivery Failed...");
}
return 1;
}