SA-MP Forums Archive
[FilterScript] [FS] Speedo 0.3 - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Filterscripts (https://sampforum.blast.hk/forumdisplay.php?fid=17)
+--- Thread: [FilterScript] [FS] Speedo 0.3 (/showthread.php?tid=95603)



[FS] Speedo 0.3 - smeti - 04.09.2009

One new speedometer Link update.
Only 0.3 Compatible.
Download: v1.0
Removed link false cod in the script.
Download:v1.1

Download:v1.2

Screenshot:



Re: [FS] Speedo 0.3 - Imran.Abbas - 04.09.2009

Nice


Re: [FS] Speedo 0.3 - panther74 - 04.09.2009

no work


Re: [FS] Speedo 0.3 - RyDeR` - 04.09.2009

Not a good position on the screen.


Re: [FS] Speedo 0.3 - smeti - 04.09.2009

Quote:
Originally Posted by panther74
no work


Quote:
Originally Posted by [WsR
RyDeR ]
Not a good position on the screen.
Speed textdraw 3D samp 0.3x :P


Re: [FS] Speedo 0.3 - Frankylez - 04.09.2009

It won't work
You recreate olddata variable every time the function is called hence the speed actually can not be saved and then calculated.


Re: [FS] Speedo 0.3 - smeti - 04.09.2009

Quote:
Originally Posted by Frankylez
It won't work
You recreate olddata variable every time the function is called hence the speed actually can not be saved and then calculated.
Thanks. Update link.


Re: [FS] Speedo 0.3 - spike_killa - 04.09.2009

Sweet


Re: [FS] Speedo 0.3 - Think - 16.10.2009

Thanks this really helped, but how the heck did you get the calculations ?


Re: [FS] Speedo 0.3 - smeti - 16.10.2009

Quote:
Originally Posted by Pandabeer1337
Thanks this really helped, but how the heck did you get the calculations ?
0.2x
= floatsqroot(floatpower(X - oldposX, 2) + floatpower(Y - oldposY, 2) + floatpower(Z - oldposZ)

Saved to oldposition playerid!! new FloatldposX[MAX_PLAYERS],...............

0.3a distance (GetVehicleVelocity(GetPlayerVehicleID(playerid),X ,Y,Z); ) ~ 0.2x distance (X - oldposX[playerid], Y - oldposY[playerid], Z - oldposZ[playerid])

0.3a client (getvehiclevelocity X) ~ 0.2.x client (X - oldposX[playerid]);
0.3a client (getvehiclevelocity Y) ~ 0.2.x client (Y - oldposY[playerid]);
0.3a client (getvehiclevelocity Z) ~ 0.2.x client (Z - oldposZ[playerid]);

https://sampwiki.blast.hk/wiki/GetVehicleVelocity
http://forum.sa-mp.com/index.php?top...#post_distance

Sorry. I do not speak well in English.