dcmd_123(playerid,params[]) { #pragma unused params new Float:X, Float:Y, Float:Z; GetPlayerPos(playerid, X, Y, Z); playertextid = CreatePlayer3DTextLabel(playerid,"To jest test",0x008080FF,X,Y,Z,40.0); Attach3DTextLabelToPlayer(playertextid, playerid, 0.0, 0.0, -0.4);//Line 546 return 1; }
(546) : warning 213: tag mismatch |
new PlayerText3D:playertextid;
new playertextid;
new Text3D:playertextid = CreatePlayer3DTextLabel(playerid,"To jest test",0x008080FF,X,Y,Z,40.0);
Originally Posted by kc
playertextid must have the tag PlayerText3D
pawn Код:
pawn Код:
|
Originally Posted by .:NoZer0:.
Quote:
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dcmd_123(playerid,params[]) { new PlayerText3D:playertextid; new Float:X, Float:Y, Float:Z; GetPlayerPos(playerid, X, Y, Z); playertextid = CreatePlayer3DTextLabel(playerid,"To jest test",0x008080FF,X,Y,Z,40.0); Attach3DTextLabelToPlayer(playertextid, playerid, 0.0, 0.0, -0.4);//error is here return 1; }
dcmd_123(playerid,params[]) { new Text3D:playertextid; new Float:X, Float:Y, Float:Z; GetPlayerPos(playerid, X, Y, Z); playertextid = CreatePlayer3DTextLabel(playerid,"To jest test",0x008080FF,X,Y,Z,40.0);//error is here Attach3DTextLabelToPlayer(playertextid, playerid, 0.0, 0.0, -0.4); return 1; }
#define INVALID_3DTEXT_ID (0xFFFF)
#define INVALID_3DTEXT_ID Text3D:(0xFFFF)
Originally Posted by Wicko
I've noticed a bit of mess with INVALID_3DTEXT_ID and I had to change
Код:
#define INVALID_3DTEXT_ID (0xFFFF) Код:
#define INVALID_3DTEXT_ID Text3D:(0xFFFF) |
//over new Text3D:playertextid; //---------------------- dcmd_pokaz(playerid,params[]) { #pragma unused params new Float:X, Float:Y, Float:Z; GetPlayerPos(playerid, X, Y, Z); playertextid = Create3DTextLabel("test",0x008080FF,0.0,0.0,0.0,40.0,0); Attach3DTextLabelToPlayer(playertextid, playerid, 0.0, 0.0, 0.0); return 1;} dcmd_del(playerid,params[]) { #pragma unused params #pragma unused playerid Delete3DTextLabel(playertextid); return 1;}
Originally Posted by E-Max
If i use this:
Код:
dcmd_123(playerid,params[]) { new PlayerText3D:playertextid; new Float:X, Float:Y, Float:Z; GetPlayerPos(playerid, X, Y, Z); playertextid = CreatePlayer3DTextLabel(playerid,"To jest test",0x008080FF,X,Y,Z,40.0); Attach3DTextLabelToPlayer(playertextid, playerid, 0.0, 0.0, -0.4);//error is here return 1; } Код:
dcmd_123(playerid,params[]) { new Text3D:playertextid; new Float:X, Float:Y, Float:Z; GetPlayerPos(playerid, X, Y, Z); playertextid = CreatePlayer3DTextLabel(playerid,"To jest test",0x008080FF,X,Y,Z,40.0);//error is here Attach3DTextLabelToPlayer(playertextid, playerid, 0.0, 0.0, -0.4); return 1; } |
dcmd_123(playerid,params[]) { new PlayerText3D:playertextid; new Float:X, Float:Y, Float:Z; GetPlayerPos(playerid, X, Y, Z); playertextid = PlayerText3D:CreatePlayer3DTextLabel(playerid,"To jest test",0x008080FF,X,Y,Z,40.0);//error is here Attach3DTextLabelToPlayer(Text3D:playertextid, playerid, 0.0, 0.0, -0.4); return 1; }
new Text3D:playertextid;
new PlayerText3D ![]() |
playertextid = CreatePlayer3DTextLabel(playerid,"To jest test",0x008080FF,X,Y,Z,40.0);//error is here
playertextid = PlayerText3D:CreatePlayer3DTextLabel(playerid,"To jest test",0x008080FF,X,Y,Z,40.0);
Attach3DTextLabelToPlayer(playertextid, playerid, 0.0, 0.0, -0.4);
Attach3DTextLabelToPlayer(Text3D:playertextid, playerid, 0.0, 0.0, -0.4);