dcmd_123(playerid,params[])
{
#pragma unused params
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X, Y, Z);
playertextid = CreatePlayer3DTextLabel(playerid,"To jest test",0x008080FF,X,Y,Z,40.0);
Attach3DTextLabelToPlayer(playertextid, playerid, 0.0, 0.0, -0.4);//Line 546
return 1;
}
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(546) : warning 213: tag mismatch |
new PlayerText3D:playertextid;
new playertextid;
new Text3D:playertextid = CreatePlayer3DTextLabel(playerid,"To jest test",0x008080FF,X,Y,Z,40.0);
|
Originally Posted by kc
playertextid must have the tag PlayerText3D
pawn Код:
pawn Код:
|
|
Originally Posted by .:NoZer0:.
Quote:
|
dcmd_123(playerid,params[])
{
new PlayerText3D:playertextid;
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X, Y, Z);
playertextid = CreatePlayer3DTextLabel(playerid,"To jest test",0x008080FF,X,Y,Z,40.0);
Attach3DTextLabelToPlayer(playertextid, playerid, 0.0, 0.0, -0.4);//error is here
return 1;
}
dcmd_123(playerid,params[])
{
new Text3D:playertextid;
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X, Y, Z);
playertextid = CreatePlayer3DTextLabel(playerid,"To jest test",0x008080FF,X,Y,Z,40.0);//error is here
Attach3DTextLabelToPlayer(playertextid, playerid, 0.0, 0.0, -0.4);
return 1;
}
#define INVALID_3DTEXT_ID (0xFFFF)
#define INVALID_3DTEXT_ID Text3D:(0xFFFF)
|
Originally Posted by Wicko
I've noticed a bit of mess with INVALID_3DTEXT_ID and I had to change
Код:
#define INVALID_3DTEXT_ID (0xFFFF) Код:
#define INVALID_3DTEXT_ID Text3D:(0xFFFF) |


//over
new Text3D:playertextid;
//----------------------
dcmd_pokaz(playerid,params[]) {
#pragma unused params
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X, Y, Z);
playertextid = Create3DTextLabel("test",0x008080FF,0.0,0.0,0.0,40.0,0);
Attach3DTextLabelToPlayer(playertextid, playerid, 0.0, 0.0, 0.0);
return 1;}
dcmd_del(playerid,params[]) {
#pragma unused params
#pragma unused playerid
Delete3DTextLabel(playertextid);
return 1;}
|
Originally Posted by E-Max
If i use this:
Код:
dcmd_123(playerid,params[])
{
new PlayerText3D:playertextid;
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X, Y, Z);
playertextid = CreatePlayer3DTextLabel(playerid,"To jest test",0x008080FF,X,Y,Z,40.0);
Attach3DTextLabelToPlayer(playertextid, playerid, 0.0, 0.0, -0.4);//error is here
return 1;
}
Код:
dcmd_123(playerid,params[])
{
new Text3D:playertextid;
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X, Y, Z);
playertextid = CreatePlayer3DTextLabel(playerid,"To jest test",0x008080FF,X,Y,Z,40.0);//error is here
Attach3DTextLabelToPlayer(playertextid, playerid, 0.0, 0.0, -0.4);
return 1;
}
|
dcmd_123(playerid,params[])
{
new PlayerText3D:playertextid;
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X, Y, Z);
playertextid = PlayerText3D:CreatePlayer3DTextLabel(playerid,"To jest test",0x008080FF,X,Y,Z,40.0);//error is here
Attach3DTextLabelToPlayer(Text3D:playertextid, playerid, 0.0, 0.0, -0.4);
return 1;
}
new Text3D:playertextid;
|
new PlayerText3D layertextid; |
playertextid = CreatePlayer3DTextLabel(playerid,"To jest test",0x008080FF,X,Y,Z,40.0);//error is here
playertextid = PlayerText3D:CreatePlayer3DTextLabel(playerid,"To jest test",0x008080FF,X,Y,Z,40.0);
Attach3DTextLabelToPlayer(playertextid, playerid, 0.0, 0.0, -0.4);
Attach3DTextLabelToPlayer(Text3D:playertextid, playerid, 0.0, 0.0, -0.4);