dcmd_hydraulics(playerid,params[]) { #pragma unused params if(IsPlayerInInvalidPimpVehicle(playerid,GetPlayerVehicleID(playerid))) { SendClientMessage(playerid,COLOR_YELLOW,"You can't add Hydraulics to this vehicle!"); } if(IsPlayerInAnyVehicle(playerid) == 0) //Checks if player is not in vehicle { SendClientMessage(playerid, 0xFFFF00AA, "Get a car first!"); } else (AddVehicleComponent(GetPlayerVehicleID(playerid), 1087), SendClientMessage(playerid,COLOR_YELLOW,"You now have Hydraulics!")); return 1; }
Originally Posted by indy-greg
The only thing that doesnt work with this command is that when the message is displayed for the vehicles not allowed to have hydraulics (You can't add Hydraulics to this vehicle!) it displays 'You now have hydraulics' aswell for some reason. Can someone please fix this minor bug.
Код:
dcmd_hydraulics(playerid,params[]) { #pragma unused params if(IsPlayerInInvalidPimpVehicle(playerid,GetPlayerVehicleID(playerid))) { SendClientMessage(playerid,COLOR_YELLOW,"You can't add Hydraulics to this vehicle!"); } if(IsPlayerInAnyVehicle(playerid) == 0) //Checks if player is not in vehicle { SendClientMessage(playerid, 0xFFFF00AA, "Get a car first!"); } else (AddVehicleComponent(GetPlayerVehicleID(playerid), 1087), SendClientMessage(playerid,COLOR_YELLOW,"You now have Hydraulics!")); return 1; } |
new vehicleid; vehicleid = GetPlayerVehicleID(playerid); if(strcmp(cmdtext, "/tune", true) == 0) { AddVehicleComponent(vehicleid, 1080); // Switch ratlankiai AddVehicleComponent(vehicleid, 1086); // Stereo AddVehicleComponent(vehicleid, 1087); // Hydraulics SendClientMessage(playerid, 0xFF000090, "* Car tuned sucessfully!"); return 1; } else if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 402) { SendClientMessage(playerid, 0xFF000090, "You cant tune buffalo"); }
dcmd_hydraulics(playerid,params[])
{
#pragma unused params
if(IsPlayerInInvalidPimpVehicle(playerid,GetPlayerVehicleID(playerid))) return SendClientMessage(playerid,COLOR_YELLOW,"You can't add hydraulics to this vehicle!");
if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, 0xFFFF00AA, "Get a car first!");
AddVehicleComponent(GetPlayerVehicleID(playerid), 1087);
SendClientMessage(playerid,COLOR_YELLOW,"You now have Hydraulics!"));
return 1;
}