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Jetpack bans or kicks ~ + Spec - Printable Version

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+---- Thread: Jetpack bans or kicks ~ + Spec (/showthread.php?tid=95003)



Jetpack bans or kicks ~ + Spec - [LL]InstabiC - 02.09.2009

Yeh I loaded the server and used an admin script to spawn a jetpack, then next minute it said "server closed connection"

Maybe I didn't see the jetpack bit or something.


Also, If you spec the bots, they for example the pilot in lv will be driving a car (like a flying car) instead of a plane.




Re: Jetpack bans or kicks ~ + Spec - pliva_sb - 02.09.2009

Open GrandLARC

Code:
public OnPlayerUpdate(playerid)
{
	if(!IsPlayerConnected(playerid)) return 0;
	
	// changing cities by inputs
	if( !gPlayerHasCitySelected[playerid] &&
	  GetPlayerState(playerid) == PLAYER_STATE_SPECTATING ) {
	  ClassSel_HandleCitySelection(playerid);
	  return 1;
	}
	
	if(GetPlayerWeapon(playerid) == WEAPON_MINIGUN) {
	  Kick(playerid);
	  return 0;
	}
	
	if(GetPlayerSpecialAction(playerid) == SPECIAL_ACTION_USEJETPACK) {
	  Kick(playerid);
	  return 0;
	}

	return 1;
}
Remove
Code:
	if(GetPlayerSpecialAction(playerid) == SPECIAL_ACTION_USEJETPACK) {
	  Kick(playerid);
	  return 0;
	}



Re: Jetpack bans or kicks ~ + Spec - dugi - 02.09.2009

Quote:

Also, If you spec the bots, they for example the pilot in lv will be driving a car (like a flying car) instead of a plane.

The bot recordings were designed for grand larceny gamemode which has different vehicles than your gamemode therefore the vehicle ID's are different and bots are put into wrong vehicles.


Re: Jetpack bans or kicks ~ + Spec - [LL]InstabiC - 02.09.2009

Ok thanks guys