Shooting targets - Any ideas? - Printable Version
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Shooting targets - Any ideas? -
[TG]Chase - 31.08.2009
Hi, I need some decent way to have non-player shooting targets. I did use ammunation targets that break when shot.. but those desync a lot. Some players may see the targets still standing, some may see a few of them broke. Does anybody have any ideas on a decent target system that can be synced as much as possible, and / or have the ability to detect when shot?
Re: Shooting targets - Any ideas? -
brett7 - 01.09.2009
kinda hard to sync objects :/ just make do with the targets your using