G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(563) : warning 217: loose indentation G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(590) : warning 217: loose indentation G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(595) : warning 219: local variable "string" shadows a variable at a preceding level G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(623) : warning 219: local variable "string" shadows a variable at a preceding level G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(638) : warning 219: local variable "tmp" shadows a variable at a preceding level G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(640) : warning 219: local variable "playername" shadows a variable at a preceding level G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(675) : warning 219: local variable "playername" shadows a variable at a preceding level G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(703) : warning 217: loose indentation G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(707) : error 017: undefined symbol "gPlayerLogged" G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(707) : warning 215: expression has no effect G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(707) : error 001: expected token: ";", but found "]" G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(707) : error 029: invalid expression, assumed zero G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(707) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 4 Errors.
if (strcmp(cmdtext, "/lock", true)==0)
{
if(IsPlayerInAnyVehicle(playerid))
{
new State=GetPlayerState(playerid);
if(State!=PLAYER_STATE_DRIVER)
{
SendClientMessage(playerid,0xFF004040,"You can only lock the doors as the driver.");
return 1;
}
new i;
for(i=0;i<MAX_PLAYERS;i++)
{
if(i != playerid)
{
SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 1);
}
}
SendClientMessage(playerid, 0x33AA33AA, "Vehicle locked!");
new Float:pX, Float:pY, Float:pZ;
GetPlayerPos(playerid,pX,pY,pZ);
PlayerPlaySound(playerid,1056,pX,pY,pZ);
}
else
{
SendClientMessage(playerid, 0xFF004040, "You're not in a vehicle!");
}
return 1;
}
//----------------------------[ AFK ]------------------------------------------
if(strcmp(cmdtext, "/afk", true) == 0)
{
new string[256];
SetPlayerInterior(playerid,3);
SetPlayerPos(playerid,198.3797,160.8905,1003.0300);
SetPlayerFacingAngle(playerid,177.0350);
SetCameraBehindPlayer(playerid);
PlayerPlaySound(playerid,1082,198.3797,160.8905,1003.0300);
TogglePlayerControllable(playerid,0);
new away[MAX_PLAYER_NAME];
GetPlayerName(playerid, away, MAX_PLAYER_NAME);
format(string, sizeof(string), "%s is away!", away);
SendClientMessageToAll(0xFF9933AA, string);
return 1;
}
//----------------------------[ END OF ADMIN COMMANDS ]-------------------------
//----------------------------[ LOCK ]------------------------------------------
if (strcmp(cmdtext, "/lock", true)==0)
{
if(IsPlayerInAnyVehicle(playerid))
{
new State=GetPlayerState(playerid);
if(State!=PLAYER_STATE_DRIVER)
{
SendClientMessage(playerid,0xFF004040,"You can only lock the doors as the driver.");
return 1;
}
new i;
for(i=0;i<MAX_PLAYERS;i++)
{
if(i != playerid)
{
SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 1);
}
}
SendClientMessage(playerid, 0x33AA33AA, "Vehicle locked!");
new Float:pX, Float:pY, Float:pZ;
GetPlayerPos(playerid,pX,pY,pZ);
PlayerPlaySound(playerid,1056,pX,pY,pZ);
}
else
{
SendClientMessage(playerid, 0xFF004040, "You're not in a vehicle!");
}
return 1;
}
//----------------------------[ AFK ]------------------------------------------
if(strcmp(cmdtext, "/afk", true) == 0)
{
new string[256];
SetPlayerInterior(playerid,3);
SetPlayerPos(playerid,198.3797,160.8905,1003.0300);
SetPlayerFacingAngle(playerid,177.0350);
SetCameraBehindPlayer(playerid);
PlayerPlaySound(playerid,1082,198.3797,160.8905,1003.0300);
TogglePlayerControllable(playerid,0);
new away[MAX_PLAYER_NAME];
GetPlayerName(playerid, away, MAX_PLAYER_NAME);
format(string, sizeof(string), "%s is away!", away);
SendClientMessageToAll(0xFF9933AA, string);
return 1;
}
|
Originally Posted by » ded «
Ok, try and compile it with this. There will be some warnings about indentation because to be honest .. it's fucking horrible. But it should compile with no errors
http://pastebin.com/d12961aaa |
|
Originally Posted by » ded «
Ok, try and compile it with this. There will be some warnings about indentation because to be honest .. it's fucking horrible. But it should compile with no errors
http://pastebin.com/d12961aaa |
G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(162) : warning 217: loose indentation G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(177) : warning 217: loose indentation G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(180) : warning 217: loose indentation G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(194) : warning 217: loose indentation G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(196) : warning 217: loose indentation G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(204) : warning 217: loose indentation G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(214) : warning 217: loose indentation G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(216) : warning 217: loose indentation G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(217) : warning 217: loose indentation G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(282) : warning 217: loose indentation G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(284) : warning 217: loose indentation G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(304) : warning 217: loose indentation G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(322) : warning 217: loose indentation G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(324) : warning 217: loose indentation G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(325) : warning 217: loose indentation G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(329) : warning 217: loose indentation G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(334) : warning 217: loose indentation G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(344) : warning 217: loose indentation
|
Originally Posted by RSX
703 - don't know, you have wierd command placements, you should get they all to normal
|
|
Originally Posted by st.anger
Quote:
Quote:
Код:
G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(162) : warning 217: loose indentation G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(177) : warning 217: loose indentation G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(180) : warning 217: loose indentation G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(194) : warning 217: loose indentation G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(196) : warning 217: loose indentation G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(204) : warning 217: loose indentation G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(214) : warning 217: loose indentation G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(216) : warning 217: loose indentation G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(217) : warning 217: loose indentation G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(282) : warning 217: loose indentation G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(284) : warning 217: loose indentation G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(304) : warning 217: loose indentation G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(322) : warning 217: loose indentation G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(324) : warning 217: loose indentation G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(325) : warning 217: loose indentation G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(329) : warning 217: loose indentation G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(334) : warning 217: loose indentation G:\samp02Xserver.win32\gamemodes\AntonioRP.pwn(344) : warning 217: loose indentation |
dcmd_kick(playerid,params[])
{
if(playerdata....etc)
{
// etc
}
return 1; // <==== here you loose indentation
}
dcmd_kick(playerid,params[])
{
if(playerdata....etc)
{
// etc
}
return 1;
}