new car;
public OnGameModeInit()
{
car=AddStaticVehicle(542,-1834.9572,1288.3302,31.5905,23.2091,3,82);
AddVehicleComponent(car, 1010); // 10x Nitro
AddVehicleComponent(car, 1014); // Spoiler Champ
AddVehicleComponent(car, 1019); // Twin Exhaust
AddVehicleComponent(car, 1082); // Wheels Import
AddVehicleComponent(car, 1144); // Square vents
AddVehicleComponent(car, 1145); // Square vents
AddVehicleComponent(car, 1087); // Hydraulics
AddVehicleComponent(car, 1086); // Stereo
ChangeVehicleColor(car,3,115);
}
public OnVehicleSpawn(vehicleid)
{
if(vehicleid==car)
{
AddVehicleComponent(car, 1010); // 10x Nitro
AddVehicleComponent(car, 1014); // Spoiler Champ
AddVehicleComponent(car, 1019); // Twin Exhaust
AddVehicleComponent(car, 1082); // Wheels Import
AddVehicleComponent(car, 1144); // Square vents
AddVehicleComponent(car, 1145); // Square vents
AddVehicleComponent(car, 1087); // Hydraulics
AddVehicleComponent(car, 1086); // Stereo
ChangeVehicleColor(car,3,115);
}
}
if(vehicleid==car)
|
Originally Posted by ► James_Alex
no he need it to check the vehicle id
and i think you must set a timer of 1 second in "OnVehicleSpawn" then do all the functions after the timer ![]() |