C:\Users\Matthew\samp02Xserver.win32\RPSERVER\gamemodes\SCRATCHIE-newLogin.pwn(355) : warning 209: function "PnP_OnPlayerCommandText" should return a value C:\Users\Matthew\samp02Xserver.win32\RPSERVER\gamemodes\SCRATCHIE-newLogin.pwn(356) : warning 209: function "PnP_OnPlayerCommandText" should return a value C:\Users\Matthew\samp02Xserver.win32\RPSERVER\gamemodes\SCRATCHIE-newLogin.pwn(357) : warning 209: function "PnP_OnPlayerCommandText" should return a value C:\Users\Matthew\samp02Xserver.win32\RPSERVER\gamemodes\SCRATCHIE-newLogin.pwn(358) : warning 209: function "PnP_OnPlayerCommandText" should return a value C:\Users\Matthew\samp02Xserver.win32\RPSERVER\gamemodes\SCRATCHIE-newLogin.pwn(364) : error 078: function uses both "return" and "return <value>" C:\Users\Matthew\samp02Xserver.win32\RPSERVER\gamemodes\SCRATCHIE-newLogin.pwn(371) : error 078: function uses both "return" and "return <value>" C:\Users\Matthew\samp02Xserver.win32\RPSERVER\gamemodes\SCRATCHIE-newLogin.pwn(392) : error 078: function uses both "return" and "return <value>" C:\Users\Matthew\samp02Xserver.win32\RPSERVER\gamemodes\SCRATCHIE-newLogin.pwn(400) : error 078: function uses both "return" and "return <value>" C:\Users\Matthew\samp02Xserver.win32\RPSERVER\gamemodes\SCRATCHIE-newLogin.pwn(421) : error 078: function uses both "return" and "return <value>" C:\Users\Matthew\samp02Xserver.win32\RPSERVER\gamemodes\SCRATCHIE-newLogin.pwn(429) : error 078: function uses both "return" and "return <value>" C:\Users\Matthew\samp02Xserver.win32\RPSERVER\gamemodes\SCRATCHIE-newLogin.pwn(450) : error 078: function uses both "return" and "return <value>" C:\Users\Matthew\samp02Xserver.win32\RPSERVER\gamemodes\SCRATCHIE-newLogin.pwn(458) : error 078: function uses both "return" and "return <value>" C:\Users\Matthew\samp02Xserver.win32\RPSERVER\gamemodes\SCRATCHIE-newLogin.pwn(479) : error 078: function uses both "return" and "return <value>" C:\Users\Matthew\samp02Xserver.win32\RPSERVER\gamemodes\SCRATCHIE-newLogin.pwn(487) : error 078: function uses both "return" and "return <value>" C:\Users\Matthew\samp02Xserver.win32\RPSERVER\gamemodes\SCRATCHIE-newLogin.pwn(508) : error 078: function uses both "return" and "return <value>" C:\Users\Matthew\samp02Xserver.win32\RPSERVER\gamemodes\SCRATCHIE-newLogin.pwn(516) : error 078: function uses both "return" and "return <value>" C:\Users\Matthew\samp02Xserver.win32\RPSERVER\gamemodes\SCRATCHIE-newLogin.pwn(537) : error 078: function uses both "return" and "return <value>" C:\Users\Matthew\samp02Xserver.win32\RPSERVER\gamemodes\SCRATCHIE-newLogin.pwn(545) : error 078: function uses both "return" and "return <value>" C:\Users\Matthew\samp02Xserver.win32\RPSERVER\gamemodes\SCRATCHIE-newLogin.pwn(551) : error 078: function uses both "return" and "return <value>" C:\Users\Matthew\samp02Xserver.win32\RPSERVER\gamemodes\SCRATCHIE-newLogin.pwn(572) : error 078: function uses both "return" and "return <value>" C:\Users\Matthew\samp02Xserver.win32\RPSERVER\gamemodes\SCRATCHIE-newLogin.pwn(580) : error 078: function uses both "return" and "return <value>" C:\Users\Matthew\samp02Xserver.win32\RPSERVER\gamemodes\SCRATCHIE-newLogin.pwn(588) : error 078: function uses both "return" and "return <value>" C:\Users\Matthew\samp02Xserver.win32\RPSERVER\gamemodes\SCRATCHIE-newLogin.pwn(590) : error 078: function uses both "return" and "return <value>" C:\Users\Matthew\samp02Xserver.win32\RPSERVER\gamemodes\SCRATCHIE-newLogin.pwn(664) : error 047: array sizes do not match, or destination array is too small C:\Users\Matthew\samp02Xserver.win32\RPSERVER\gamemodes\SCRATCHIE-newLogin.pwn(667) : error 047: array sizes do not match, or destination array is too small C:\Users\Matthew\samp02Xserver.win32\RPSERVER\gamemodes\SCRATCHIE-newLogin.pwn(678) : warning 217: loose indentation C:\Users\Matthew\samp02Xserver.win32\RPSERVER\gamemodes\SCRATCHIE-newLogin.pwn(679) : warning 217: loose indentation Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 21 Errors.
Originally Posted by [SU
propilot ]
function uses both "return" and "return <value>" |
if (strcmp("/help", cmdtext, true, 10) == 0) { SendClientMessage(playerid,COLOR_YELLOW,"Removed..."); return 1; }
Originally Posted by dice7
Your dcmd define returns nothing ?
|
#define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%3)[(%2) + 1] == ' ') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
Originally Posted by dice7
Replace your dcmd define with this one
pawn Код:
|
error 047: array sizes do not match, or destination array is too small error 047: array sizes do not match, or destination array is too small
cmd_password(playerid, params[]) { if(gPlayerInfo[playerid][PLAYER_REGGED] != 1) return SendClientMessage(playerid, COLOR_ORANGE, "ERROR: You must register first to do that! Use /register [password] to register and login."); else if(gPlayerInfo[playerid][PLAYER_LOGGED] == 0) return SendClientMessage(playerid, COLOR_ORANGE, "ERROR: You must be logged-in to do that! Use /login [password] to login."); else { new tmp[30], tmp2[30], index; tmp = strtok(params, index); if(!strlen(tmp)) return SendClientMessage(playerid, COLOR_ORANGE, "USAGE: /password [password] [new password]"); tmp2 = strtok(params, index); if(!strlen(tmp2)) return SendClientMessage(playerid, COLOR_ORANGE, "USAGE: /password [password] [new password]"); new oldpassword = num_hash(tmp), newpassword = num_hash(tmp2); if(gPlayerInfo[playerid][PLAYER_PASS] == oldpassword) { if(oldpassword == newpassword) return SendClientMessage(playerid, COLOR_ORANGE, "ERROR: Your old password can not be the same as your new password."); else if(strlen(params) < gSettings[PASS_MIN] || strlen(params) > gSettings[PASS_MAX]) { new string[200]; format(string, sizeof(string), "ERROR: Password must be between %d and $d characters long!", gSettings[PASS_MIN], gSettings[PASS_MAX]); return SendClientMessage(playerid, COLOR_ORANGE, string); } gPlayerInfo[playerid][PLAYER_PASS] = newpassword; new string[256]; format(string, sizeof(string), "You have successfully changed your password from \'%s\' to \'%s\'.", tmp, tmp2); return SendClientMessage(playerid, COLOR_BLUE, string); } else return SendClientMessage(playerid, COLOR_ORANGE, "ERROR: Incorrect password."); } } |
new tmp[128]
new tmp[128],
tmp2[128],