No respawn for createvehicle - Printable Version
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No respawn for createvehicle -
Zafire1410 - 22.08.2009
Hi i need help!! i want to make "createvehicle" car no respawns NEVER... because i createvehicle the id "carro1" my car have got damaged and explosion... and the car respawns
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i want the car no respawn!! only respawn when i use "setvehicletorespawn" but when the car get damaged no!!
Pleasee help i thx for atention, sorry for my english
Re: No respawn for createvehicle -
ilikepie2221 - 22.08.2009
Personally, I like
AddStaticVehicleEx better as it respawns on explosion/water-killed, and it will respawn if no one goes in it for w/e seconds. Bad part is that you can't use it in an FS that you start after that gamemode starts, the vehicles won't spawn.
Re: No respawn for createvehicle -
Zafire1410 - 22.08.2009
the problem is addstaticvehicleex only can be used in ongamemodeinit no in another callback!
Re: No respawn for createvehicle -
Eazy_Efolife - 22.08.2009
Quote:
Originally Posted by Zafire1410
the problem is addstaticvehicleex only can be used in ongamemodeinit no in another callback!
|
WELL.... You Can Try:
https://sampwiki.blast.hk/wiki/CreateVehicle
This spawns a car anywhere at anytime! (ex: useing a command)
Re: No respawn for createvehicle -
refshal - 22.08.2009
Quote:
Originally Posted by Compton's Eazy E (Eazyrp.tk)
Quote:
Originally Posted by Zafire1410
the problem is addstaticvehicleex only can be used in ongamemodeinit no in another callback!
|
WELL.... You Can Try: https://sampwiki.blast.hk/wiki/CreateVehicle
This spawns a car anywhere at anytime! (ex: useing a command)
|
Did you read the first post?
Re: No respawn for createvehicle -
M4S7ERMIND - 22.08.2009
This could be useful, if you want all vehicles on your server never to respawn:
pawn Код:
new carro[MAX_VEHICLES];
carro[0] = CreateVehicle(modelid, Float:x, Float:y, Float:z, Float:angle, color1, color2, respawn_delay);
carro[1] = CreateVehicle(modelid, Float:x, Float:y, Float:z, Float:angle, color1, color2, respawn_delay);
carro[2] = CreateVehicle(modelid, Float:x, Float:y, Float:z, Float:angle, color1, color2, respawn_delay);
carro[3] ...
//if you want vehicle never to respawn, use -1 in respawn_delay
//and use this callback
public OnVehicleSpawn(vehicleid) {
for(new veh; veh < MAX_VEHICLES; veh++) {
if(vehicleid == carro[veh]) {
DestroyVehicle(carro[veh]);
break;
}
}
return 1;
}
I think SetVehicleToRespawn wont work after this, so you need to recreate the vehicle...
whatever, have fun.