Dini question :( - Printable Version
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+---- Thread: Dini question :( (
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Dini question :( -
Yoyoyo - 22.08.2009
I am making a script so when people are in jail and if they die or disconnect, they go back to jail when they come back.
When he goes to jail a variable called JailTime will determine how long he is in jail.
When he goes to jail
Код:
JailTime=320;
dini_IntSet("/JailTime/Jail.ini", playername, JailTime); // will this show up as playername=320(or whatever his time is??)
When he spawns
Код:
OnPlayerSpawn(playerid)
{
if(dini_Int("/JailTime/Jail.ini", playername) != 0) //checking if he has time left
{
SetPlayerPos(...
dini_Int("JailTime/Jail.ini", playername); //gets stuff from his jailtime (playername=wateva)
JailTime=JailTime; //will that work? its getting the varriable stored inside the .ini file ^^ and putting it in the jailtime varriable in the script. ..
return 1;
}
thanks a lot
Re: Dini question :( -
Gamer_Z - 22.08.2009
try to look at this:
pawn Код:
public OnPlayerConnect(playerid){
if (dini_Exists(udb_encode(PlayerName(playerid)))) {
new tmp[256];
tmp = dini_Get(udb_encode(PlayerName(playerid)), "bank");
bankmoney[playerid] = strval(tmp);
}
return 1;
}
public OnPlayerDisconnect(playerid, reason){
if (dini_Exists(udb_encode(PlayerName(playerid)))) {
dini_IntSet(udb_encode(PlayerName(playerid)), "bank", bankmoney[playerid]);
}
bankmoney[playerid] = 0;
return 1;
}
good example of dini/dudb