Код:
dcmd_arrest(playerid, params[])
{
new targetid = strval(params);
new myString[ 256 ];
if(gTeam[playerid] != TEAM_COPS)
{
format(myString, sizeof(myString), "Only the police can arrest suspects. Use /police to call the police.");
SendClientMessage(playerid, COLOR_RED, myString);
return 1;
}
if (GetPlayerWantedLevel(playerid) > 0)
{
SendClientMessage(playerid, COLOR_RED, "You can not arrest players when you have a wanted level.");
return 1;
}
if(strlen(params) == 0)
{
for(new i=0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(GetPlayerWantedLevel(i) > 3)
{
if(GetPlayerState(i) == 1 && ArePlayersInSameCar(playerid, i))
{
if(IsPlayerNearPlayer(12, playerid, i))
{
GetPlayerName(i, targetName, sizeof(targetName));
GetPlayerName(playerid, playerName, sizeof(playerName));
format(myString, sizeof(myString), "%s (%i) has been arrested by %s (%i)!", targetName, i, playerName, playerid);
SendClientMessageToAll(COLOR_YELLOW, myString);
if(GetPlayerWantedLevel(i) == 6)
{
GivePlayerMoney(playerid, 10000);
format(myString, sizeof(myString), "You have arrested a player with a level 6 wanted level! You recieve an arrest bonus of $10000.");
SendClientMessage(playerid, COLOR_GREEN, myString);
format(myString, sizeof(myString), "~b~%s letartoztatva", targetName);
GameTextForPlayer(playerid,myString,3000,4);
format(myString, sizeof(myString), "You have been arrested with a level 6 wanted level! You will go to jail for 3 minutes, and you will lose $10000.");
SendClientMessage(i, COLOR_ORANGE, myString);
GivePlayerMoney(i, -10000);
SetPlayerInterior(i, 3);
SetPlayerPos(i, 198.0301, 161.8855, 1003.0234);
Player[i][JailTime] = 180000;
ResetPlayerWeapons(i);
}
if(GetPlayerWantedLevel(i) == 5)
{
GivePlayerMoney(playerid, 5000);
format(myString, sizeof(myString), "You have arrested a player with a level 5 wanted level! You recieve an arrest bonus of $5000.");
SendClientMessage(playerid, COLOR_GREEN, myString);
format(myString, sizeof(myString), "You have been arrested with a level 5 wanted level! You will go to jail for 2 minutes, and you will lose $5000.");
SendClientMessage(i, COLOR_ORANGE, myString);
GivePlayerMoney(i, -5000);
SetPlayerInterior(i, 3);
SetPlayerPos(i, 193.8692, 174.4870, 1003.0234);
Player[i][JailTime] = 120000;
ResetPlayerWeapons(i);
}
if(GetPlayerWantedLevel(i) == 4)
{
GivePlayerMoney(playerid, 2500);
format(myString, sizeof(myString), "You have arrested a player with a level 4 wanted level! You recieve an arrest bonus of $2500.");
SendClientMessage(playerid, COLOR_GREEN, myString);
format(myString, sizeof(myString), "You have been arrested with a level 4 wanted level! You will go to jail for 1 minute, and you will lose $2500.");
SendClientMessage(i, COLOR_ORANGE, myString);
GivePlayerMoney(i, -2500);
SetPlayerInterior(i, 3);
SetPlayerPos(i, 198.0729, 174.4870, 1003.0234);
Player[i][JailTime] = 60000;
ResetPlayerWeapons(i);
}
TogglePlayerControllable(i, 1);
dUserSetINT(PlayerName(playerid)).("TimesArrested",dUserINT(PlayerName(playerid)).("TimesArrested") + 1);
dUserSetINT(PlayerName(i)).("TimesBeenArrested",dUserINT(PlayerName(i)).("TimesBeenArrested") + 1);
ChangePlayerWantedLevel(i, 0);
Player[i][JailCounter] = SetTimerEx("ReleasePlayerFromJail", 1000, false, "i", i);
oscore = GetPlayerScore(playerid);
SetPlayerScore(playerid, oscore +1);
oscore = GetPlayerScore(playerid);
SetPlayerScore(playerid, oscore -1);
return 1;
}
}
}
}
}
format(myString, sizeof(myString), "There are no arrestable players nearby.");
SendClientMessage(playerid, COLOR_RED, myString);
return 1;
}
GetPlayerName(playerid, playerName, sizeof(playerName));
GetPlayerName(targetid, targetName, sizeof(targetName));
if(!IsPlayerConnected(targetid))
{
format(myString, sizeof(myString), "%i is not a valid player.", targetid);
SendClientMessage(playerid, COLOR_RED, myString);
return 1;
}
if(GetPlayerWantedLevel(targetid) < 4)
{
format(myString, sizeof(myString), "%s (%i) does not have a wanted level, so %s (%i) can not be arrested.", targetName, targetid, targetName, targetid);
SendClientMessage(playerid, COLOR_RED, myString);
return 1;
}
if(GetPlayerState(targetid) != 1 && !ArePlayersInSameCar(playerid, targetid))
{
format(myString, sizeof(myString), "%s (%i) is in a car, so %s (%i) can not be arrested.", targetName, targetid, targetName, targetid);
SendClientMessage(playerid, COLOR_RED, myString);
return 1;
}
if(!IsPlayerNearPlayer(12, playerid, targetid))
{
format(myString, sizeof(myString), "%s (%i) is too far away.", targetName, targetid);
SendClientMessage(playerid, COLOR_RED, myString);
return 1;
}
format(myString, sizeof(myString), "%s (%i) has been arrested by %s (%i)!", targetName, targetid, playerName, playerid);
SendClientMessageToAll(ANNOUNCEMENT, myString);
if(GetPlayerWantedLevel(targetid) == 6)
{
GivePlayerMoney(playerid, 10000);
format(myString, sizeof(myString), "You have arrested a player with a level 6 wanted level! You recieve an arrest bonus of $10000.");
SendClientMessage(playerid, COLOR_GREEN, myString);
format(myString, sizeof(myString), "You have been arrested with a level 6 wanted level! You will go to jail for 3 minutes, and you will lose $10000.");
SendClientMessage(targetid, COLOR_ORANGE, myString);
GivePlayerMoney(targetid, -10000);
SetPlayerInterior(targetid, 3);
SetPlayerPos(targetid, 198.0301, 161.8855, 1003.0234);
Player[targetid][JailTime] = 180000;
ResetPlayerWeapons(targetid);
}
if(GetPlayerWantedLevel(targetid) == 5)
{
GivePlayerMoney(playerid, 5000);
format(myString, sizeof(myString), "You have arrested a player with a level 5 wanted level! You recieve an arrest bonus of $5000.");
SendClientMessage(playerid, COLOR_GREEN, myString);
format(myString, sizeof(myString), "You have been arrested with a level 5 wanted level! You will go to jail for 2 minutes, and you will lose $5000.");
SendClientMessage(targetid, COLOR_ORANGE, myString);
GivePlayerMoney(targetid, -5000);
SetPlayerInterior(targetid, 3);
SetPlayerPos(targetid, 193.8692, 174.4870, 1003.0234);
Player[targetid][JailTime] = 120000;
ResetPlayerWeapons(targetid);
}
if(GetPlayerWantedLevel(targetid) == 4)
{
GivePlayerMoney(playerid, 2500);
format(myString, sizeof(myString), "You have arrested a player with a level 4 wanted level! You recieve an arrest bonus of $2500.");
SendClientMessage(playerid, COLOR_GREEN, myString);
format(myString, sizeof(myString), "You have been arrested with a level 4 wanted level! You will go to jail for 1 minute, and you will lose $2500.");
SendClientMessage(targetid, COLOR_ORANGE, myString);
GivePlayerMoney(targetid, -2500);
SetPlayerInterior(targetid, 3);
SetPlayerPos(targetid, 198.0729, 174.4870, 1003.0234);
Player[targetid][JailTime] = 60000;
ResetPlayerWeapons(targetid);
}
TogglePlayerControllable(targetid, 1);
dUserSetINT(PlayerName(playerid)).("TimesArrested",dUserINT(PlayerName(playerid)).("TimesArrested") + 1);
dUserSetINT(PlayerName(targetid)).("TimesBeenArrested",dUserINT(PlayerName(targetid)).("TimesBeenArrested") + 1);
ChangePlayerWantedLevel(targetid, 0);
Player[targetid][JailCounter] = SetTimerEx("ReleasePlayerFromJail", 1000, false, "i", targetid);
}
return 1;
Код:
if(!strcmp(cmd, "/ar", true))
{
if(gTeam[playerid] != TEAM_COP && gTeam[playerid] != TEAM_ARMY)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return SendClientMessage(playerid, COLOR_ORANGE, "USAGE: /ar [playerid]");
id = strval(tmp);
if(IsPlayerConnected(id) == 0) return SendClientMessage(playerid, COLOR_ORANGE, "[ERROR]: The ID you have entered does not exist!");
if(id == playerid) return SendClientMessage(playerid, COLOR_GREY, "You cannot arrest yourself!");
if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, COLOR_GREY, "Cannot use this while being in the Car!");
if(getdist(playerid,id) > CUFF/UNCUFF_DISTANCE) return SendClientMessage(playerid, COLOR_ERROR, "You are not close enough to that user");
Jailed[id] = 1;
ResetPlayerWeapons(playerid);
cd_sec = 120;
cd_timer = SetTimer("countdown", 999, 1);
SetPlayerInterior(id,3);
SetPlayerPos(id,198.3797,160.8905,1003.0300);
SetPlayerFacingAngle(id,177.0350);
SetCameraBehindPlayer(id);
GetPlayerName(id, oname, sizeof(oname));
format(string1, sizeof(string1), "You have arrested %s (id: %d)", oname, id);
SendClientMessage(playerid, COLOR_YELLOW, string1);
SendClientMessage(id, COLOR_YELLOW, "You have been sent to jail for your criminal acts");
format(string1, sizeof(string1), "%s has been arrested by %s", oname, pname);
print(string1);
return 1;
}
else return SendClientMessage(playerid, COLOR_LIME, "Only Law enforcement agents can use this command! ");
}
return 0;
}
You can edit it a bit so it works for your GM Like the teams and such...Hope this helps
EDIT: Everytime i post a code, its make it not indented...so you will have loose indentation warnings...just fix them lol